From 79e31efd4081abdd207a2caf799cbb25d937280e Mon Sep 17 00:00:00 2001 From: Hugo Locurcio <hugo.locurcio@hugo.pro> Date: Sun, 14 Mar 2021 18:58:59 +0100 Subject: [PATCH] Use OS-specific terminology for "Move to Trash" in the editor filesystem This closes https://github.com/godotengine/godot-proposals/issues/2460. --- editor/filesystem_dock.cpp | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index ab5fd30998b..43bfccc6562 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -2718,7 +2718,22 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) { // `KEY_MASK_CMD | KEY_C` conflicts with other editor shortcuts. ED_SHORTCUT("filesystem_dock/copy_path", TTR("Copy Path"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_C); ED_SHORTCUT("filesystem_dock/duplicate", TTR("Duplicate..."), KEY_MASK_CMD | KEY_D); + +#if defined(WINDOWS_ENABLED) + // TRANSLATORS: This string is only used on Windows, as it refers to the system trash + // as "Recycle Bin" instead of "Trash". Make sure to use the translation of "Recycle Bin" + // recommended by Microsoft for the target language. + ED_SHORTCUT("filesystem_dock/delete", TTR("Move to Recycle Bin"), KEY_DELETE); +#elif defined(OSX_ENABLED) + // TRANSLATORS: This string is only used on macOS, as it refers to the system trash + // as "Bin" instead of "Trash". Make sure to use the translation of "Bin" + // recommended by Apple for the target language. + ED_SHORTCUT("filesystem_dock/delete", TTR("Move to Bin"), KEY_DELETE); +#else + // TRANSLATORS: This string is only used on platforms other than Windows and macOS. ED_SHORTCUT("filesystem_dock/delete", TTR("Move to Trash"), KEY_DELETE); +#endif + ED_SHORTCUT("filesystem_dock/rename", TTR("Rename..."), KEY_F2); VBoxContainer *top_vbc = memnew(VBoxContainer);