Merge pull request #5307 from MarianoGnu/master

TextureRegion improvements
This commit is contained in:
Rémi Verschelde 2016-06-26 09:43:45 +02:00 committed by GitHub
commit b02d67be30
13 changed files with 709 additions and 356 deletions

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@ -120,6 +120,7 @@ void Sprite::set_texture(const Ref<Texture>& p_texture) {
}
#endif
update();
emit_signal("texture_changed");
item_rect_changed();
}
@ -323,6 +324,7 @@ void Sprite::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_modulate"),&Sprite::get_modulate);
ADD_SIGNAL(MethodInfo("frame_changed"));
ADD_SIGNAL(MethodInfo("texture_changed"));
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_texture"),_SCS("get_texture"));
ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered"));

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@ -79,6 +79,8 @@ void Patch9Frame::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_draw_center","draw_center"), & Patch9Frame::set_draw_center );
ObjectTypeDB::bind_method(_MD("get_draw_center"), & Patch9Frame::get_draw_center );
ADD_SIGNAL(MethodInfo("texture_changed"));
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") );
ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "draw_center"), _SCS("set_draw_center"),_SCS("get_draw_center") );
@ -93,11 +95,14 @@ void Patch9Frame::_bind_methods() {
void Patch9Frame::set_texture(const Ref<Texture>& p_tex) {
if (texture==p_tex)
return;
texture=p_tex;
update();
//if (texture.is_valid())
// texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
minimum_size_changed();
emit_signal("texture_changed");
}
Ref<Texture> Patch9Frame::get_texture() const {

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@ -104,7 +104,10 @@ StyleBox::StyleBox() {
void StyleBoxTexture::set_texture(RES p_texture) {
if (texture==p_texture)
return;
texture=p_texture;
emit_signal("texture_changed");
emit_changed();
}
@ -207,6 +210,8 @@ void StyleBoxTexture::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_draw_center","enable"),&StyleBoxTexture::set_draw_center);
ObjectTypeDB::bind_method(_MD("get_draw_center"),&StyleBoxTexture::get_draw_center);
ADD_SIGNAL(MethodInfo("texture_changed"));
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), _SCS("set_texture"),_SCS("get_texture") );
ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin/left", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_LEFT );

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@ -526,8 +526,11 @@ uint32_t AtlasTexture::get_flags() const{
void AtlasTexture::set_atlas(const Ref<Texture>& p_atlas){
if (atlas==p_atlas)
return;
atlas=p_atlas;
emit_changed();
emit_signal("atlas_changed");
}
Ref<Texture> AtlasTexture::get_atlas() const{
@ -569,6 +572,8 @@ void AtlasTexture::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_margin","margin"),&AtlasTexture::set_margin);
ObjectTypeDB::bind_method(_MD("get_margin"),&AtlasTexture::get_margin);
ADD_SIGNAL(MethodInfo("atlas_changed"));
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_atlas"),_SCS("get_atlas") );
ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region"), _SCS("set_region"),_SCS("get_region") );
ADD_PROPERTY( PropertyInfo( Variant::RECT2, "margin"), _SCS("set_margin"),_SCS("get_margin") );

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@ -40,69 +40,73 @@
#include "scene/resources/style_box.h"
#include "scene/resources/texture.h"
class TextureRegionEditor : public HBoxContainer {
class TextureRegionEditor : public Control {
OBJ_TYPE(TextureRegionEditor, HBoxContainer );
enum RegionType {
REGION_TEXTURE_REGION,
REGION_PATCH_MARGIN
OBJ_TYPE(TextureRegionEditor, Control );
enum SnapMode {
SNAP_NONE,
SNAP_PIXEL,
SNAP_GRID,
SNAP_AUTOSLICE
};
friend class TextureRegionEditorPlugin;
ToolButton *region_button;
ToolButton *margin_button;
ToolButton *b_snap_enable;
ToolButton *b_snap_grid;
MenuButton *snap_mode_button;
TextureFrame *icon_zoom;
HSlider *zoom;
SpinBox *zoom_value;
ToolButton *zoom_in;
ToolButton *zoom_reset;
ToolButton *zoom_out;
HBoxContainer * hb_grid; //For showing/hiding the grid controls when changing the SnapMode
SpinBox *sb_step_y;
SpinBox *sb_step_x;
SpinBox *sb_off_y;
SpinBox *sb_off_x;
SpinBox *sb_sep_y;
SpinBox *sb_sep_x;
Control *edit_draw;
VScrollBar *vscroll;
HScrollBar *hscroll;
EditorNode *editor;
AcceptDialog *dlg_editor;
UndoRedo* undo_redo;
Vector2 draw_ofs;
float draw_zoom;
bool updating_scroll;
bool use_snap;
bool snap_show_grid;
int snap_mode;
Vector2 snap_offset;
Vector2 snap_step;
Vector2 snap_separation;
String node_type;
Patch9Frame *node_patch9;
Sprite *node_sprite;
StyleBoxTexture *obj_styleBox;
AtlasTexture *atlas_tex;
Ref<StyleBoxTexture> obj_styleBox;
Ref<AtlasTexture> atlas_tex;
int editing_region;
Rect2 rect;
Rect2 rect_prev;
Rect2 tex_region;
float prev_margin;
int edited_margin;
List<Rect2> autoslice_cache;
bool drag;
bool creating;
Vector2 drag_from;
int drag_index;
AcceptDialog *error;
void _set_use_snap(bool p_use);
void _set_show_grid(bool p_show);
void _set_snap_mode(int p_mode);
void _set_snap_off_x(float p_val);
void _set_snap_off_y(float p_val);
void _set_snap_step_x(float p_val);
void _set_snap_step_y(float p_val);
void _set_snap_sep_x(float p_val);
void _set_snap_sep_y(float p_val);
void _zoom_in();
void _zoom_reset();
void _zoom_out();
void apply_rect(const Rect2& rect);
protected:
@ -114,9 +118,7 @@ protected:
public:
void _edit_node(int tex_region);
void _edit_region();
void _edit_margin();
void _region_draw();
void _region_input(const InputEvent &p_input);
void _scroll_changed(float);
@ -130,11 +132,12 @@ class TextureRegionEditorPlugin : public EditorPlugin
{
OBJ_TYPE( TextureRegionEditorPlugin, EditorPlugin );
Button *region_button;
TextureRegionEditor *region_editor;
EditorNode *editor;
public:
virtual String get_name() const { return "SpriteRegion"; }
virtual String get_name() const { return "TextureRegion"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
virtual bool handles(Object *p_node) const;