Add align() to realign the Camera2D to its tracked node

align() will center the tracked Node if anchor mode is set to DRAG_CENTER, otherwise the camera is set to the Node's position
This commit is contained in:
Timo Schwarzer 2016-06-29 18:17:11 +02:00
parent 6686fbc1e0
commit ae055ebf82
2 changed files with 25 additions and 0 deletions

View File

@ -415,6 +415,29 @@ void Camera2D::reset_smoothing() {
_update_scroll();
}
void Camera2D::align() {
Size2 screen_size = get_viewport_rect().size;
screen_size=get_viewport_rect().size;
Point2 current_camera_pos = get_global_transform().get_origin();
if (anchor_mode==ANCHOR_MODE_DRAG_CENTER) {
if (h_ofs<0) {
camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs;
} else {
camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs;
}
if (v_ofs<0) {
camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs;
} else {
camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs;
}
} else if (anchor_mode==ANCHOR_MODE_FIXED_TOP_LEFT){
camera_pos=current_camera_pos;
}
_update_scroll();
}
void Camera2D::set_follow_smoothing(float p_speed) {
@ -551,6 +574,7 @@ void Camera2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("force_update_scroll"),&Camera2D::force_update_scroll);
ObjectTypeDB::bind_method(_MD("reset_smoothing"),&Camera2D::reset_smoothing);
ObjectTypeDB::bind_method(_MD("align"),&Camera2D::align);
ObjectTypeDB::bind_method(_MD("_set_old_smoothing","follow_smoothing"),&Camera2D::_set_old_smoothing);

View File

@ -129,6 +129,7 @@ public:
Vector2 get_camera_pos() const;
void force_update_scroll();
void reset_smoothing();
void center();
Camera2D();
};