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Add option to apply an offset to obj mesh import
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0ab1726b43
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@ -203,7 +203,7 @@ static Error _parse_material_library(const String &p_path, Map<String, Ref<Spati
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return OK;
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}
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static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p_single_mesh, bool p_generate_tangents, bool p_optimize, Vector3 p_scale_mesh, List<String> *r_missing_deps) {
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static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p_single_mesh, bool p_generate_tangents, bool p_optimize, Vector3 p_scale_mesh, Vector3 p_offset_mesh, List<String> *r_missing_deps) {
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FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
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ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, vformat("Couldn't open OBJ file '%s', it may not exist or not be readable.", p_path));
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@ -213,6 +213,7 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p
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bool generate_tangents = p_generate_tangents;
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Vector3 scale_mesh = p_scale_mesh;
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Vector3 offset_mesh = p_offset_mesh;
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int mesh_flags = p_optimize ? Mesh::ARRAY_COMPRESS_DEFAULT : 0;
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Vector<Vector3> vertices;
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@ -245,9 +246,9 @@ static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p
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Vector<String> v = l.split(" ", false);
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ERR_FAIL_COND_V(v.size() < 4, ERR_FILE_CORRUPT);
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Vector3 vtx;
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vtx.x = v[1].to_float() * scale_mesh.x;
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vtx.y = v[2].to_float() * scale_mesh.y;
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vtx.z = v[3].to_float() * scale_mesh.z;
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vtx.x = v[1].to_float() * scale_mesh.x + offset_mesh.x;
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vtx.y = v[2].to_float() * scale_mesh.y + offset_mesh.y;
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vtx.z = v[3].to_float() * scale_mesh.z + offset_mesh.z;
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vertices.push_back(vtx);
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} else if (l.begins_with("vt ")) {
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//uv
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@ -421,7 +422,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
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List<Ref<Mesh> > meshes;
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Error err = _parse_obj(p_path, meshes, false, p_flags & IMPORT_GENERATE_TANGENT_ARRAYS, p_flags & IMPORT_USE_COMPRESSION, Vector3(1, 1, 1), r_missing_deps);
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Error err = _parse_obj(p_path, meshes, false, p_flags & IMPORT_GENERATE_TANGENT_ARRAYS, p_flags & IMPORT_USE_COMPRESSION, Vector3(1, 1, 1), Vector3(0, 0, 0), r_missing_deps);
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if (err != OK) {
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if (r_err) {
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@ -489,6 +490,7 @@ void ResourceImporterOBJ::get_import_options(List<ImportOption> *r_options, int
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r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate_tangents"), true));
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r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "scale_mesh"), Vector3(1, 1, 1)));
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r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "offset_mesh"), Vector3(0, 0, 0)));
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r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "optimize_mesh"), true));
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}
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bool ResourceImporterOBJ::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
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@ -500,7 +502,7 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s
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List<Ref<Mesh> > meshes;
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Error err = _parse_obj(p_source_file, meshes, true, p_options["generate_tangents"], p_options["optimize_mesh"], p_options["scale_mesh"], NULL);
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Error err = _parse_obj(p_source_file, meshes, true, p_options["generate_tangents"], p_options["optimize_mesh"], p_options["scale_mesh"], p_options["offset_mesh"], NULL);
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ERR_FAIL_COND_V(err != OK, err);
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ERR_FAIL_COND_V(meshes.size() != 1, ERR_BUG);
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