diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringName.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringName.cs index b9ee0bc2784..97d28f9ee91 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringName.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringName.cs @@ -10,7 +10,7 @@ namespace Godot /// Comparing them is much faster than with regular strings, because only the pointers are compared, /// not the whole strings. /// - public sealed class StringName : IDisposable + public sealed class StringName : IDisposable, IEquatable { internal godot_string_name.movable NativeValue;