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Merge pull request #93285 from rune-scape/listen-for-changes
More GUI nodes listening for texture changes
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commit
abf9eb5903
@ -2482,11 +2482,27 @@ bool LineEdit::is_drag_and_drop_selection_enabled() const {
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return drag_and_drop_selection_enabled;
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}
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void LineEdit::_texture_changed() {
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_fit_to_width();
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update_minimum_size();
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queue_redraw();
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}
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void LineEdit::set_right_icon(const Ref<Texture2D> &p_icon) {
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if (right_icon == p_icon) {
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return;
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}
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if (right_icon.is_valid()) {
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right_icon->disconnect_changed(callable_mp(this, &LineEdit::_texture_changed));
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}
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right_icon = p_icon;
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if (right_icon.is_valid()) {
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right_icon->connect_changed(callable_mp(this, &LineEdit::_texture_changed));
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}
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_fit_to_width();
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update_minimum_size();
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queue_redraw();
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@ -248,6 +248,7 @@ private:
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void _move_caret_end(bool p_select);
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void _backspace(bool p_word = false, bool p_all_to_left = false);
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void _delete(bool p_word = false, bool p_all_to_right = false);
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void _texture_changed();
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protected:
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bool _is_over_clear_button(const Point2 &p_pos) const;
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@ -343,7 +343,7 @@ Ref<Texture2D> TextureButton::get_texture_focused() const {
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}
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void TextureButton::set_texture_focused(const Ref<Texture2D> &p_focused) {
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focused = p_focused;
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_set_texture(&focused, p_focused);
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}
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void TextureButton::_set_texture(Ref<Texture2D> *p_destination, const Ref<Texture2D> &p_texture) {
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