mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
SCons: Properly set bits variable as string for MSVC detection
This commit is contained in:
parent
e4ebe3db26
commit
a99e90b258
@ -147,9 +147,9 @@ def setup_msvc_auto(env):
|
||||
# Note: actual compiler version can be found in env['MSVC_VERSION'], e.g. "14.1" for VS2015
|
||||
# Get actual target arch into bits (it may be "default" at this point):
|
||||
if env['TARGET_ARCH'] in ('amd64', 'x86_64'):
|
||||
env['bits'] = 64
|
||||
env['bits'] = '64'
|
||||
else:
|
||||
env['bits'] = 32
|
||||
env['bits'] = '32'
|
||||
print(" Found MSVC version %s, arch %s, bits=%s" % (env['MSVC_VERSION'], env['TARGET_ARCH'], env['bits']))
|
||||
if env['TARGET_ARCH'] in ('amd64', 'x86_64'):
|
||||
env["x86_libtheora_opt_vc"] = False
|
||||
|
Loading…
Reference in New Issue
Block a user