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Use direct composition for d3d12 backend
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5efd124ca1
commit
a8cd0e9677
@ -96,6 +96,9 @@ RenderingContextDriverD3D12::~RenderingContextDriverD3D12() {
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if (lib_dxgi) {
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FreeLibrary(lib_dxgi);
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}
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if (lib_dcomp) {
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FreeLibrary(lib_dcomp);
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}
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}
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Error RenderingContextDriverD3D12::_init_device_factory() {
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@ -108,6 +111,9 @@ Error RenderingContextDriverD3D12::_init_device_factory() {
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lib_dxgi = LoadLibraryW(L"DXGI.dll");
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ERR_FAIL_NULL_V(lib_dxgi, ERR_CANT_CREATE);
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lib_dcomp = LoadLibraryW(L"Dcomp.dll");
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ERR_FAIL_NULL_V(lib_dcomp, ERR_CANT_CREATE);
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// Note: symbol is not available in MinGW import library.
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PFN_D3D12_GET_INTERFACE d3d_D3D12GetInterface = (PFN_D3D12_GET_INTERFACE)(void *)GetProcAddress(lib_d3d12, "D3D12GetInterface");
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if (!d3d_D3D12GetInterface) {
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@ -59,6 +59,20 @@
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#undef AS
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#endif
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#if (WINVER < _WIN32_WINNT_WIN8) && defined(_MSC_VER)
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#pragma push_macro("NTDDI_VERSION")
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#pragma push_macro("WINVER")
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#undef NTDDI_VERSION
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#undef WINVER
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#define NTDDI_VERSION NTDDI_WIN8
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#define WINVER _WIN32_WINNT_WIN8
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#include <dcomp.h>
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#pragma pop_macro("WINVER")
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#pragma pop_macro("NTDDI_VERSION")
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#else
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#include <dcomp.h>
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#endif
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#include "d3dx12.h"
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#include <dxgi1_6.h>
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@ -114,10 +128,14 @@ public:
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uint32_t height = 0;
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DisplayServer::VSyncMode vsync_mode = DisplayServer::VSYNC_ENABLED;
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bool needs_resize = false;
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ComPtr<IDCompositionDevice> composition_device;
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ComPtr<IDCompositionTarget> composition_target;
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ComPtr<IDCompositionVisual> composition_visual;
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};
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HMODULE lib_d3d12 = nullptr;
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HMODULE lib_dxgi = nullptr;
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HMODULE lib_dcomp = nullptr;
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IDXGIAdapter1 *create_adapter(uint32_t p_adapter_index) const;
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ID3D12DeviceFactory *device_factory_get() const;
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@ -2469,7 +2469,7 @@ Error RenderingDeviceDriverD3D12::swap_chain_resize(CommandQueueID p_cmd_queue,
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DXGI_SWAP_CHAIN_DESC1 swap_chain_desc = {};
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if (swap_chain->d3d_swap_chain != nullptr) {
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_swap_chain_release_buffers(swap_chain);
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res = swap_chain->d3d_swap_chain->ResizeBuffers(p_desired_framebuffer_count, 0, 0, DXGI_FORMAT_UNKNOWN, creation_flags);
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res = swap_chain->d3d_swap_chain->ResizeBuffers(p_desired_framebuffer_count, surface->width, surface->height, DXGI_FORMAT_UNKNOWN, creation_flags);
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_UNAVAILABLE);
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} else {
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swap_chain_desc.BufferCount = p_desired_framebuffer_count;
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@ -2478,7 +2478,7 @@ Error RenderingDeviceDriverD3D12::swap_chain_resize(CommandQueueID p_cmd_queue,
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swap_chain_desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
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swap_chain_desc.SampleDesc.Count = 1;
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swap_chain_desc.Flags = creation_flags;
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swap_chain_desc.Scaling = DXGI_SCALING_NONE;
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swap_chain_desc.Scaling = DXGI_SCALING_STRETCH;
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if (OS::get_singleton()->is_layered_allowed()) {
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swap_chain_desc.AlphaMode = DXGI_ALPHA_MODE_PREMULTIPLIED;
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has_comp_alpha[(uint64_t)p_cmd_queue.id] = true;
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@ -2486,14 +2486,11 @@ Error RenderingDeviceDriverD3D12::swap_chain_resize(CommandQueueID p_cmd_queue,
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swap_chain_desc.AlphaMode = DXGI_ALPHA_MODE_IGNORE;
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has_comp_alpha[(uint64_t)p_cmd_queue.id] = false;
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}
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swap_chain_desc.Width = surface->width;
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swap_chain_desc.Height = surface->height;
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ComPtr<IDXGISwapChain1> swap_chain_1;
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res = context_driver->dxgi_factory_get()->CreateSwapChainForHwnd(command_queue->d3d_queue.Get(), surface->hwnd, &swap_chain_desc, nullptr, nullptr, swap_chain_1.GetAddressOf());
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if (!SUCCEEDED(res) && swap_chain_desc.AlphaMode != DXGI_ALPHA_MODE_IGNORE) {
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swap_chain_desc.AlphaMode = DXGI_ALPHA_MODE_IGNORE;
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has_comp_alpha[(uint64_t)p_cmd_queue.id] = false;
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res = context_driver->dxgi_factory_get()->CreateSwapChainForHwnd(command_queue->d3d_queue.Get(), surface->hwnd, &swap_chain_desc, nullptr, nullptr, swap_chain_1.GetAddressOf());
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}
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res = context_driver->dxgi_factory_get()->CreateSwapChainForComposition(command_queue->d3d_queue.Get(), &swap_chain_desc, nullptr, swap_chain_1.GetAddressOf());
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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swap_chain_1.As(&swap_chain->d3d_swap_chain);
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@ -2503,6 +2500,36 @@ Error RenderingDeviceDriverD3D12::swap_chain_resize(CommandQueueID p_cmd_queue,
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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}
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if (surface->composition_device.Get() == nullptr) {
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using PFN_DCompositionCreateDevice = HRESULT(WINAPI *)(IDXGIDevice *, REFIID, void **);
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PFN_DCompositionCreateDevice pfn_DCompositionCreateDevice = (PFN_DCompositionCreateDevice)(void *)GetProcAddress(context_driver->lib_dcomp, "DCompositionCreateDevice");
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ERR_FAIL_NULL_V(pfn_DCompositionCreateDevice, ERR_CANT_CREATE);
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res = pfn_DCompositionCreateDevice(nullptr, IID_PPV_ARGS(surface->composition_device.GetAddressOf()));
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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res = surface->composition_device->CreateTargetForHwnd(surface->hwnd, TRUE, surface->composition_target.GetAddressOf());
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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res = surface->composition_device->CreateVisual(surface->composition_visual.GetAddressOf());
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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res = surface->composition_visual->SetContent(swap_chain->d3d_swap_chain.Get());
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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res = surface->composition_target->SetRoot(surface->composition_visual.Get());
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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res = surface->composition_device->Commit();
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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} else {
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res = surface->composition_visual->SetContent(swap_chain->d3d_swap_chain.Get());
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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res = surface->composition_device->Commit();
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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}
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res = swap_chain->d3d_swap_chain->GetDesc1(&swap_chain_desc);
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ERR_FAIL_COND_V(!SUCCEEDED(res), ERR_CANT_CREATE);
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ERR_FAIL_COND_V(swap_chain_desc.BufferCount == 0, ERR_CANT_CREATE);
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@ -2167,6 +2167,10 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_initiali
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r_style |= WS_CLIPCHILDREN | WS_CLIPSIBLINGS;
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r_style_ex |= WS_EX_ACCEPTFILES;
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if (OS::get_singleton()->get_current_rendering_driver_name() == "d3d12") {
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r_style_ex |= WS_EX_NOREDIRECTIONBITMAP;
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}
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}
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void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint) {
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@ -357,6 +357,10 @@ typedef enum _SHC_PROCESS_DPI_AWARENESS {
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SHC_PROCESS_PER_MONITOR_DPI_AWARE = 2,
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} SHC_PROCESS_DPI_AWARENESS;
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#ifndef WS_EX_NOREDIRECTIONBITMAP
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#define WS_EX_NOREDIRECTIONBITMAP 0x00200000L
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#endif
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class DropTargetWindows;
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class DisplayServerWindows : public DisplayServer {
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