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Fix layer_viewport
getting cleared on OpenXRCompositionLayer
in editor
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parent
c4279fe3e0
commit
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@ -38,7 +38,7 @@
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#include "scene/3d/xr_nodes.h"
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#include "scene/main/viewport.h"
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HashSet<SubViewport *> OpenXRCompositionLayer::viewports_in_use;
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Vector<OpenXRCompositionLayer *> OpenXRCompositionLayer::composition_layer_nodes;
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static const char *HOLE_PUNCH_SHADER_CODE =
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"shader_type spatial;\n"
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@ -73,9 +73,7 @@ OpenXRCompositionLayer::~OpenXRCompositionLayer() {
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openxr_interface->disconnect("session_stopping", callable_mp(this, &OpenXRCompositionLayer::_on_openxr_session_stopping));
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}
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if (layer_viewport) {
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viewports_in_use.erase(layer_viewport);
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}
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composition_layer_nodes.erase(this);
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if (openxr_layer_provider != nullptr) {
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memdelete(openxr_layer_provider);
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@ -153,22 +151,25 @@ void OpenXRCompositionLayer::update_fallback_mesh() {
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should_update_fallback_mesh = true;
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}
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bool OpenXRCompositionLayer::is_viewport_in_use(SubViewport *p_viewport) {
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for (const OpenXRCompositionLayer *other_composition_layer : composition_layer_nodes) {
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if (other_composition_layer != this && other_composition_layer->is_inside_tree() && other_composition_layer->get_layer_viewport() == p_viewport) {
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return true;
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}
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}
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return false;
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}
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void OpenXRCompositionLayer::set_layer_viewport(SubViewport *p_viewport) {
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if (layer_viewport == p_viewport) {
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return;
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}
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ERR_FAIL_COND_EDMSG(viewports_in_use.has(p_viewport), RTR("Cannot use the same SubViewport with multiple OpenXR composition layers. Clear it from its current layer first."));
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if (layer_viewport) {
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viewports_in_use.erase(layer_viewport);
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}
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ERR_FAIL_COND_EDMSG(is_viewport_in_use(p_viewport), RTR("Cannot use the same SubViewport with multiple OpenXR composition layers. Clear it from its current layer first."));
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layer_viewport = p_viewport;
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if (layer_viewport) {
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viewports_in_use.insert(layer_viewport);
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SubViewport::UpdateMode update_mode = layer_viewport->get_update_mode();
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if (update_mode == SubViewport::UPDATE_WHEN_VISIBLE || update_mode == SubViewport::UPDATE_WHEN_PARENT_VISIBLE) {
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WARN_PRINT_ONCE("OpenXR composition layers cannot use SubViewports with UPDATE_WHEN_VISIBLE or UPDATE_WHEN_PARENT_VISIBLE. Switching to UPDATE_ALWAYS.");
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@ -306,6 +307,8 @@ void OpenXRCompositionLayer::_reset_fallback_material() {
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void OpenXRCompositionLayer::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_POSTINITIALIZE: {
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composition_layer_nodes.push_back(this);
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if (openxr_layer_provider) {
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for (OpenXRExtensionWrapper *extension : OpenXRAPI::get_registered_extension_wrappers()) {
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extension_property_values.merge(extension->get_viewport_composition_layer_extension_property_defaults());
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@ -340,7 +343,9 @@ void OpenXRCompositionLayer::_notification(int p_what) {
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composition_layer_extension->register_viewport_composition_layer_provider(openxr_layer_provider);
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}
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if (!fallback && layer_viewport && openxr_session_running && is_visible()) {
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if (is_viewport_in_use(layer_viewport)) {
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set_layer_viewport(nullptr);
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} else if (!fallback && layer_viewport && openxr_session_running && is_visible()) {
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openxr_layer_provider->set_viewport(layer_viewport->get_viewport_rid(), layer_viewport->get_size());
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}
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} break;
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@ -349,12 +354,7 @@ void OpenXRCompositionLayer::_notification(int p_what) {
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composition_layer_extension->unregister_viewport_composition_layer_provider(openxr_layer_provider);
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}
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// When a node is removed in the editor, we need to clear the layer viewport, because otherwise
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// there will be issues with the tracking in viewports_in_use, since nodes deleted in the editor
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// aren't really deleted in order to support undo.
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if (Engine::get_singleton()->is_editor_hint() && layer_viewport) {
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set_layer_viewport(nullptr);
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} else if (!fallback) {
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if (!fallback) {
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// This will clean up existing resources.
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openxr_layer_provider->set_viewport(RID(), Size2i());
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}
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@ -77,7 +77,8 @@ protected:
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void update_fallback_mesh();
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static HashSet<SubViewport *> viewports_in_use;
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static Vector<OpenXRCompositionLayer *> composition_layer_nodes;
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bool is_viewport_in_use(SubViewport *p_viewport);
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public:
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void set_layer_viewport(SubViewport *p_viewport);
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