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Merge pull request #47424 from DanielKriz/tests/path3d
add tests for path3d
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commit
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#include "test_object.h"
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#include "test_ordered_hash_map.h"
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#include "test_paged_array.h"
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#include "test_path_3d.h"
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#include "test_pck_packer.h"
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#include "test_physics_2d.h"
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#include "test_physics_3d.h"
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85
tests/test_path_3d.h
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85
tests/test_path_3d.h
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/*************************************************************************/
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/* test_path_3d.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef TEST_PATH_3D_H
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#define TEST_PATH_3D_H
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#include "scene/3d/path_3d.h"
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#include "scene/resources/curve.h"
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#include "tests/test_macros.h"
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namespace TestPath3D {
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TEST_CASE("[Path3D] Initialization") {
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SUBCASE("Path should be empty right after initialization") {
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Path3D *test_path = memnew(Path3D);
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CHECK(test_path->get_curve() == nullptr);
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memdelete(test_path);
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}
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}
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TEST_CASE("[Path3D] Curve setter and getter") {
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SUBCASE("Curve passed to the class should remain the same") {
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Path3D *test_path = memnew(Path3D);
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const Ref<Curve3D> &curve = memnew(Curve3D);
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test_path->set_curve(curve);
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CHECK(test_path->get_curve() == curve);
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memdelete(test_path);
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}
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SUBCASE("Curve passed many times to the class should remain the same") {
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Path3D *test_path = memnew(Path3D);
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const Ref<Curve3D> &curve = memnew(Curve3D);
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test_path->set_curve(curve);
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test_path->set_curve(curve);
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test_path->set_curve(curve);
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CHECK(test_path->get_curve() == curve);
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memdelete(test_path);
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}
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SUBCASE("Curve rewrite testing") {
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Path3D *test_path = memnew(Path3D);
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const Ref<Curve3D> &curve1 = memnew(Curve3D);
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const Ref<Curve3D> &curve2 = memnew(Curve3D);
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test_path->set_curve(curve1);
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test_path->set_curve(curve2);
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CHECK_MESSAGE(test_path->get_curve() != curve1,
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"After rewrite, second curve should be in class");
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CHECK_MESSAGE(test_path->get_curve() == curve2,
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"After rewrite, second curve should be in class");
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memdelete(test_path);
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}
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}
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} // namespace TestPath3D
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#endif // TEST_PATH_3D
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