mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
Implemented Camera2D.Rotating property
This commit is contained in:
parent
56bf3d0a14
commit
a29bfdf912
@ -131,9 +131,14 @@ Matrix32 Camera2D::get_camera_transform() {
|
||||
}
|
||||
|
||||
|
||||
Point2 screen_offset = (centered ? (screen_size * 0.5 * zoom) : Point2());;
|
||||
Point2 screen_offset = (centered ? (screen_size * 0.5 * zoom) : Point2());;
|
||||
screen_offset+=offset;
|
||||
|
||||
float angle = get_global_transform().get_rotation();
|
||||
if(rotating){
|
||||
screen_offset = screen_offset.rotated(angle);
|
||||
}
|
||||
|
||||
Rect2 screen_rect(-screen_offset+ret_camera_pos,screen_size);
|
||||
if (screen_rect.pos.x + screen_rect.size.x > limit[MARGIN_RIGHT])
|
||||
screen_rect.pos.x = limit[MARGIN_RIGHT] - screen_rect.size.x;
|
||||
@ -151,6 +156,9 @@ Matrix32 Camera2D::get_camera_transform() {
|
||||
camera_screen_center=screen_rect.pos+screen_rect.size*0.5;
|
||||
|
||||
Matrix32 xform;
|
||||
if(rotating){
|
||||
xform.set_rotation(angle);
|
||||
}
|
||||
xform.scale_basis(zoom);
|
||||
xform.set_origin(screen_rect.pos/*.floor()*/);
|
||||
|
||||
@ -251,6 +259,17 @@ bool Camera2D::is_centered() const {
|
||||
return centered;
|
||||
}
|
||||
|
||||
void Camera2D::set_rotating(bool p_rotating){
|
||||
|
||||
rotating=p_rotating;
|
||||
_update_scroll();
|
||||
}
|
||||
|
||||
bool Camera2D::is_rotating() const {
|
||||
|
||||
return rotating;
|
||||
}
|
||||
|
||||
|
||||
void Camera2D::_make_current(Object *p_which) {
|
||||
|
||||
@ -394,6 +413,9 @@ void Camera2D::_bind_methods() {
|
||||
ObjectTypeDB::bind_method(_MD("set_centered","centered"),&Camera2D::set_centered);
|
||||
ObjectTypeDB::bind_method(_MD("is_centered"),&Camera2D::is_centered);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("set_rotating","rotating"),&Camera2D::set_rotating);
|
||||
ObjectTypeDB::bind_method(_MD("is_rotating"),&Camera2D::is_rotating);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("make_current"),&Camera2D::make_current);
|
||||
ObjectTypeDB::bind_method(_MD("_make_current"),&Camera2D::_make_current);
|
||||
|
||||
@ -436,6 +458,7 @@ void Camera2D::_bind_methods() {
|
||||
|
||||
ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_offset"),_SCS("get_offset"));
|
||||
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"centered"),_SCS("set_centered"),_SCS("is_centered"));
|
||||
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"rotating"),_SCS("set_rotating"),_SCS("is_rotating"));
|
||||
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"current"),_SCS("_set_current"),_SCS("is_current"));
|
||||
ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing"),_SCS("set_follow_smoothing"),_SCS("get_follow_smoothing") );
|
||||
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"zoom"),_SCS("set_zoom"),_SCS("get_zoom") );
|
||||
@ -462,6 +485,7 @@ Camera2D::Camera2D() {
|
||||
|
||||
|
||||
centered=true;
|
||||
rotating=false;
|
||||
current=false;
|
||||
limit[MARGIN_LEFT]=-10000000;
|
||||
limit[MARGIN_TOP]=-10000000;
|
||||
|
@ -50,6 +50,7 @@ protected:
|
||||
Vector2 offset;
|
||||
Vector2 zoom;
|
||||
bool centered;
|
||||
bool rotating;
|
||||
bool current;
|
||||
float smoothing;
|
||||
int limit[4];
|
||||
@ -79,6 +80,9 @@ public:
|
||||
void set_centered(bool p_centered);
|
||||
bool is_centered() const;
|
||||
|
||||
void set_rotating(bool p_rotating);
|
||||
bool is_rotating() const;
|
||||
|
||||
void set_limit(Margin p_margin,int p_limit);
|
||||
int get_limit(Margin p_margin) const;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user