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Ensure main scene is set when running on device
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@ -1265,7 +1265,12 @@ void EditorNode::_dialog_action(String p_file) {
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ProjectSettings::get_singleton()->set("application/run/main_scene", p_file);
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ProjectSettings::get_singleton()->save();
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//would be nice to show the project manager opened with the highlighted field..
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_run(false, ""); // automatically run the project
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if (pick_main_scene->has_meta("from_native") && (bool)pick_main_scene->get_meta("from_native")) {
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run_native->resume_run_native();
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} else {
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_run(false, ""); // automatically run the project
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}
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} break;
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case FILE_CLOSE:
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case FILE_CLOSE_ALL_AND_QUIT:
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@ -1737,28 +1742,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
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if (run_filename == "") {
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//evidently, run the scene
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main_scene = GLOBAL_DEF("application/run/main_scene", "");
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if (main_scene == "") {
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current_option = -1;
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pick_main_scene->set_text(TTR("No main scene has ever been defined, select one?\nYou can change it later in \"Project Settings\" under the 'application' category."));
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pick_main_scene->popup_centered_minsize();
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return;
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}
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if (!FileAccess::exists(main_scene)) {
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current_option = -1;
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pick_main_scene->set_text(vformat(TTR("Selected scene '%s' does not exist, select a valid one?\nYou can change it later in \"Project Settings\" under the 'application' category."), main_scene));
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pick_main_scene->popup_centered_minsize();
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return;
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}
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if (ResourceLoader::get_resource_type(main_scene) != "PackedScene") {
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current_option = -1;
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pick_main_scene->set_text(vformat(TTR("Selected scene '%s' is not a scene file, select a valid one?\nYou can change it later in \"Project Settings\" under the 'application' category."), main_scene));
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pick_main_scene->popup_centered_minsize();
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if (!ensure_main_scene(false)) {
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return;
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}
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}
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@ -4001,6 +3985,37 @@ bool EditorNode::has_scenes_in_session() {
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return !scenes.empty();
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}
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bool EditorNode::ensure_main_scene(bool p_from_native) {
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pick_main_scene->set_meta("from_native", p_from_native); //whether from play button or native run
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String main_scene = GLOBAL_DEF("application/run/main_scene", "");
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if (main_scene == "") {
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current_option = -1;
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pick_main_scene->set_text(TTR("No main scene has ever been defined, select one?\nYou can change it later in \"Project Settings\" under the 'application' category."));
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pick_main_scene->popup_centered_minsize();
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return false;
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}
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if (!FileAccess::exists(main_scene)) {
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current_option = -1;
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pick_main_scene->set_text(vformat(TTR("Selected scene '%s' does not exist, select a valid one?\nYou can change it later in \"Project Settings\" under the 'application' category."), main_scene));
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pick_main_scene->popup_centered_minsize();
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return false;
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}
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if (ResourceLoader::get_resource_type(main_scene) != "PackedScene") {
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current_option = -1;
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pick_main_scene->set_text(vformat(TTR("Selected scene '%s' is not a scene file, select a valid one?\nYou can change it later in \"Project Settings\" under the 'application' category."), main_scene));
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pick_main_scene->popup_centered_minsize();
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return false;
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}
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return true;
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}
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void EditorNode::_update_layouts_menu() {
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editor_layouts->clear();
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@ -804,6 +804,8 @@ public:
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static void add_init_callback(EditorNodeInitCallback p_callback) { _init_callbacks.push_back(p_callback); }
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static void add_build_callback(EditorBuildCallback p_callback);
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bool ensure_main_scene(bool p_from_native);
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};
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struct EditorProgress {
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@ -97,6 +97,12 @@ void EditorRunNative::_notification(int p_what) {
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void EditorRunNative::_run_native(int p_idx, int p_platform) {
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if (!EditorNode::get_singleton()->ensure_main_scene(true)) {
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resume_idx = p_idx;
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resume_platform = p_platform;
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return;
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}
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Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(p_platform);
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ERR_FAIL_COND(eep.is_null());
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/*if (p_idx == -1) {
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@ -139,6 +145,10 @@ void EditorRunNative::_run_native(int p_idx, int p_platform) {
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eep->run(preset, p_idx, flags);
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}
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void EditorRunNative::resume_run_native() {
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_run_native(resume_idx, resume_platform);
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}
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void EditorRunNative::_bind_methods() {
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ClassDB::bind_method("_run_native", &EditorRunNative::_run_native);
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@ -193,4 +203,6 @@ EditorRunNative::EditorRunNative() {
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deploy_debug_remote = false;
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debug_collisions = false;
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debug_navigation = false;
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resume_idx = 0;
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resume_platform = 0;
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}
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@ -45,6 +45,9 @@ class EditorRunNative : public HBoxContainer {
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bool debug_collisions;
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bool debug_navigation;
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int resume_idx;
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int resume_platform;
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void _run_native(int p_idx, int p_platform);
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protected:
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@ -64,6 +67,8 @@ public:
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void set_debug_navigation(bool p_debug);
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bool get_debug_navigation() const;
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void resume_run_native();
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EditorRunNative();
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};
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