Mono: Fix parsing assembly names as UTF-8

Fixes #27185.
This commit is contained in:
Rémi Verschelde 2020-01-15 11:51:03 +01:00
parent bab91bd943
commit 9b8d1383ce

View File

@ -129,7 +129,7 @@ MonoAssembly *GDMonoAssembly::_search_hook(MonoAssemblyName *aname, void *user_d
(void)user_data; // UNUSED
String name = mono_assembly_name_get_name(aname);
String name = String::utf8(mono_assembly_name_get_name(aname));
bool has_extension = name.ends_with(".dll") || name.ends_with(".exe");
if (no_search)
@ -176,7 +176,7 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **, vo
no_search = true;
in_preload = true;
String name = mono_assembly_name_get_name(aname);
String name = String::utf8(mono_assembly_name_get_name(aname));
bool has_extension = name.ends_with(".dll");
GDMonoAssembly *res = NULL;
@ -276,7 +276,7 @@ GDMonoAssembly *GDMonoAssembly::_load_assembly_from(const String &p_name, const
}
void GDMonoAssembly::_wrap_mono_assembly(MonoAssembly *assembly) {
String name = mono_assembly_name_get_name(mono_assembly_get_name(assembly));
String name = String::utf8(mono_assembly_name_get_name(mono_assembly_get_name(assembly)));
MonoImage *image = mono_assembly_get_image(assembly);