mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
Merge pull request #12371 from donkeybonks/color-lighten-darken
Add Color.lighten and Color.darken (like LESS.css or SASS) #2
This commit is contained in:
commit
9638c9cb5d
18
core/color.h
18
core/color.h
@ -101,6 +101,24 @@ struct Color {
|
||||
return res;
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ Color darkened(float p_amount) const {
|
||||
|
||||
Color res = *this;
|
||||
res.r = CLAMP(res.r * (1.0f - p_amount), 0.0, 1.0);
|
||||
res.g = CLAMP(res.g * (1.0f - p_amount), 0.0, 1.0);
|
||||
res.b = CLAMP(res.b * (1.0f - p_amount), 0.0, 1.0);
|
||||
return res;
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ Color lightened(float p_amount) const {
|
||||
|
||||
Color res = *this;
|
||||
res.r = CLAMP(res.r + (1.0f - res.r) * p_amount, 0.0, 1.0);
|
||||
res.g = CLAMP(res.g + (1.0f - res.g) * p_amount, 0.0, 1.0);
|
||||
res.b = CLAMP(res.b + (1.0f - res.b) * p_amount, 0.0, 1.0);
|
||||
return res;
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ uint32_t to_rgbe9995() const {
|
||||
|
||||
const float pow2to9 = 512.0f;
|
||||
|
@ -437,6 +437,8 @@ struct _VariantCall {
|
||||
VCALL_LOCALMEM0R(Color, contrasted);
|
||||
VCALL_LOCALMEM2R(Color, linear_interpolate);
|
||||
VCALL_LOCALMEM1R(Color, blend);
|
||||
VCALL_LOCALMEM1R(Color, lightened);
|
||||
VCALL_LOCALMEM1R(Color, darkened);
|
||||
VCALL_LOCALMEM1R(Color, to_html);
|
||||
|
||||
VCALL_LOCALMEM0R(RID, get_id);
|
||||
@ -1578,6 +1580,8 @@ void register_variant_methods() {
|
||||
ADDFUNC0R(COLOR, COLOR, Color, contrasted, varray());
|
||||
ADDFUNC2R(COLOR, COLOR, Color, linear_interpolate, COLOR, "b", REAL, "t", varray());
|
||||
ADDFUNC1R(COLOR, COLOR, Color, blend, COLOR, "over", varray());
|
||||
ADDFUNC1R(COLOR, COLOR, Color, lightened, REAL, "amount", varray());
|
||||
ADDFUNC1R(COLOR, COLOR, Color, darkened, REAL, "amount", varray());
|
||||
ADDFUNC1R(COLOR, STRING, Color, to_html, BOOL, "with_alpha", varray(true));
|
||||
|
||||
ADDFUNC0R(_RID, INT, RID, get_id, varray());
|
||||
|
@ -126,6 +126,32 @@
|
||||
[/codeblock]
|
||||
</description>
|
||||
</method>
|
||||
<method name="lightened">
|
||||
<return type="Color">
|
||||
</return>
|
||||
<argument index="0" name="amount" type="float">
|
||||
</argument>
|
||||
<description>
|
||||
Returns a new color resulting from making this color lighter by the specified percentage (0-1).
|
||||
[codeblock]
|
||||
var green = Color(0.0, 1.0, 0.0)
|
||||
var lightgreen = green.lightened(0.2) # 20% lighter than regular green
|
||||
[/codeblock]
|
||||
</description>
|
||||
</method>
|
||||
<method name="darkened">
|
||||
<return type="Color">
|
||||
</return>
|
||||
<argument index="0" name="amount" type="float">
|
||||
</argument>
|
||||
<description>
|
||||
Returns a new color resulting from making this color darker by the specified percentage (0-1).
|
||||
[codeblock]
|
||||
var green = Color(0.0, 1.0, 0.0)
|
||||
var darkgreen = green.darkened(0.2) # 20% darker than regular green
|
||||
[/codeblock]
|
||||
</description>
|
||||
</method>
|
||||
<method name="linear_interpolate">
|
||||
<return type="Color">
|
||||
</return>
|
||||
|
Loading…
Reference in New Issue
Block a user