Fix bugs of copying scene root node or pasting node as scene root

Fix crash when pasting a node as a new scene root.
Fix owner was not set correctly when copying scene root node from unsaved scene.

The owner of the root node is `nullptr`, which was ignored before.
This commit is contained in:
风青山 2023-09-07 20:34:18 +08:00
parent d6d8cb1a17
commit 95248a7d72

View File

@ -493,7 +493,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
// Preserve ownership relations ready for pasting.
List<Node *> owned;
node->get_owned_by(node->get_owner(), &owned);
node->get_owned_by(node->get_owner() ? node->get_owner() : node, &owned);
for (Node *F : owned) {
if (!duplimap.has(F) || F == node) {
@ -3394,7 +3394,11 @@ List<Node *> SceneTreeDock::paste_nodes(bool p_paste_as_sibling) {
}
EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
ur->create_action(vformat(p_paste_as_sibling ? TTR("Paste Node(s) as Sibling of %s") : TTR("Paste Node(s) as Child of %s"), paste_parent->get_name()), UndoRedo::MERGE_DISABLE, EditorNode::get_singleton()->get_edited_scene());
if (paste_parent) {
ur->create_action(vformat(p_paste_as_sibling ? TTR("Paste Node(s) as Sibling of %s") : TTR("Paste Node(s) as Child of %s"), paste_parent->get_name()), UndoRedo::MERGE_DISABLE, edited_scene);
} else {
ur->create_action(TTR("Paste Node(s) as Root"), UndoRedo::MERGE_DISABLE, edited_scene);
}
ur->add_do_method(editor_selection, "clear");
HashMap<Ref<Resource>, Ref<Resource>> resource_remap;