Silence warp_mouse() warning in favor of documentation

This warning was spammed in the Android editor when using the
navigation joysticks in the 3D viewport when the finger slid over
the viewport's edges.
This commit is contained in:
Hugo Locurcio 2023-01-25 23:44:00 +01:00
parent 10d22a4b35
commit 91e2d699b4
No known key found for this signature in database
GPG Key ID: 39E8F8BE30B0A49C
5 changed files with 4 additions and 1 deletions

View File

@ -895,6 +895,7 @@
<param index="0" name="position" type="Vector2" />
<description>
Moves the mouse cursor to [param position], relative to [member position] of this [Control].
[b]Note:[/b] [method warp_mouse] is only supported on Windows, macOS and Linux. It has no effect on Android, iOS and Web.
</description>
</method>
</methods>

View File

@ -1090,6 +1090,7 @@
<param index="0" name="position" type="Vector2i" />
<description>
Sets the mouse cursor position to the given [param position] relative to an origin at the upper left corner of the currently focused game Window Manager window.
[b]Note:[/b] [method warp_mouse] is only supported on Windows, macOS and Linux. It has no effect on Android, iOS and Web.
</description>
</method>
<method name="window_can_draw" qualifiers="const">

View File

@ -375,6 +375,7 @@
<description>
Sets the mouse position to the specified vector, provided in pixels and relative to an origin at the upper left corner of the currently focused Window Manager game window.
Mouse position is clipped to the limits of the screen resolution, or to the limits of the game window if [enum MouseMode] is set to [constant MOUSE_MODE_CONFINED] or [constant MOUSE_MODE_CONFINED_HIDDEN].
[b]Note:[/b] [method warp_mouse] is only supported on Windows, macOS and Linux. It has no effect on Android, iOS and Web.
</description>
</method>
</methods>

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@ -210,6 +210,7 @@
<param index="0" name="position" type="Vector2" />
<description>
Moves the mouse pointer to the specified position in this [Viewport] using the coordinate system of this [Viewport].
[b]Note:[/b] [method warp_mouse] is only supported on Windows, macOS and Linux. It has no effect on Android, iOS and Web.
</description>
</method>
</methods>

View File

@ -344,7 +344,6 @@ DisplayServer::MouseMode DisplayServer::mouse_get_mode() const {
}
void DisplayServer::warp_mouse(const Point2i &p_position) {
WARN_PRINT("Mouse warping is not supported by this display server.");
}
Point2i DisplayServer::mouse_get_position() const {