diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index 230978950b8..a01ffc99be4 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -446,67 +446,65 @@
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diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml
index ae2a67312e6..5b7def99dc2 100644
--- a/doc/classes/Node2D.xml
+++ b/doc/classes/Node2D.xml
@@ -157,12 +157,12 @@
Local [Transform2D].
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- Z-index. Controls the order in which the nodes render. A node with a higher Z-index will display in front of others.
-
If [code]true[/code] the node's Z-index is relative to its parent's Z-index. If this node's Z-index is 2 and its parent's effective Z-index is 3, then this node's effective Z-index will be 2 + 3 = 5.
+
+ Z-index. Controls the order in which the nodes render. A node with a higher Z-index will display in front of others.
+
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml
index 0cba132de8d..28fb83d5721 100644
--- a/doc/classes/VisualServer.xml
+++ b/doc/classes/VisualServer.xml
@@ -504,17 +504,6 @@
Sets if the canvas item (including its children) is visible.
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- Sets the [CanvasItem]'s z order position.
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@@ -523,7 +512,18 @@
- If this is enabled, the z-position of the parent will be added to the childrens z-position.
+ If this is enabled, the z-index of the parent will be added to the children's z-index.
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+ Sets the [CanvasItem]'s z-index, i.e. its draw order (lower indexes are drawn first).