mirror of
https://github.com/godotengine/godot.git
synced 2025-04-13 01:00:35 +08:00
bcdec: Fix logic for detecting incomplete blocks
This commit is contained in:
parent
19e003bc08
commit
8f9673eeff
@ -64,7 +64,7 @@ static void decompress_image(BCdecFormat format, const void *src, void *dst, con
|
||||
const uint32_t yblock = MIN(height - y, 4ul); \
|
||||
const uint32_t xblock = MIN(width - x, 4ul); \
|
||||
\
|
||||
const bool incomplete = yblock < 4 && xblock < 4; \
|
||||
const bool incomplete = yblock < 4 || xblock < 4; \
|
||||
uint8_t *dec_out = incomplete ? output : &dec_blocks[y * 4 * width + x * color_bytesize]; \
|
||||
\
|
||||
func(&src_blocks[src_pos], dec_out, 4 * color_components); \
|
||||
|
Loading…
x
Reference in New Issue
Block a user