Added new WASAPI driver for Windows

This commit is contained in:
Marcelo Fernandez 2017-08-27 14:01:34 -03:00
parent bd282ff43f
commit 8e814774b1
8 changed files with 460 additions and 1 deletions

1
drivers/SCsub vendored
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@ -16,6 +16,7 @@ SConscript('alsa/SCsub')
SConscript('pulseaudio/SCsub') SConscript('pulseaudio/SCsub')
if (env["platform"] == "windows"): if (env["platform"] == "windows"):
SConscript("rtaudio/SCsub") SConscript("rtaudio/SCsub")
SConscript("wasapi/SCsub")
if (env["xaudio2"] == "yes"): if (env["xaudio2"] == "yes"):
SConscript("xaudio2/SCsub") SConscript("xaudio2/SCsub")

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@ -231,6 +231,7 @@ void AudioDriverRtAudio::finish() {
AudioDriverRtAudio::AudioDriverRtAudio() { AudioDriverRtAudio::AudioDriverRtAudio() {
active = false;
mutex = NULL; mutex = NULL;
dac = NULL; dac = NULL;
mix_rate = 44100; mix_rate = 44100;

8
drivers/wasapi/SCsub Normal file
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@ -0,0 +1,8 @@
#!/usr/bin/env python
Import('env')
# Driver source files
env.add_source_files(env.drivers_sources, "*.cpp")
Export('env')

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@ -0,0 +1,351 @@
/*************************************************************************/
/* audio_driver_wasapi.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef WASAPI_ENABLED
#include "audio_driver_wasapi.h"
#include "os/os.h"
#include "project_settings.h"
const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator);
const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
const IID IID_IAudioClient = __uuidof(IAudioClient);
const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient);
Error AudioDriverWASAPI::init_device() {
WAVEFORMATEX *pwfex;
IMMDeviceEnumerator *enumerator = NULL;
IMMDevice *device = NULL;
CoInitialize(NULL);
HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
hr = enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
hr = device->Activate(IID_IAudioClient, CLSCTX_ALL, NULL, (void **)&audio_client);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
hr = audio_client->GetMixFormat(&pwfex);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
// Since we're using WASAPI Shared Mode we can't control any of these, we just tag along
channels = pwfex->nChannels;
mix_rate = pwfex->nSamplesPerSec;
format_tag = pwfex->wFormatTag;
bits_per_sample = pwfex->wBitsPerSample;
if (format_tag == WAVE_FORMAT_EXTENSIBLE) {
WAVEFORMATEXTENSIBLE *wfex = (WAVEFORMATEXTENSIBLE *)pwfex;
if (wfex->SubFormat == KSDATAFORMAT_SUBTYPE_PCM) {
format_tag = WAVE_FORMAT_PCM;
} else if (wfex->SubFormat == KSDATAFORMAT_SUBTYPE_IEEE_FLOAT) {
format_tag = WAVE_FORMAT_IEEE_FLOAT;
} else {
ERR_PRINT("WASAPI: Format not supported");
ERR_FAIL_V(ERR_CANT_OPEN);
}
} else {
if (format_tag != WAVE_FORMAT_PCM && format_tag != WAVE_FORMAT_IEEE_FLOAT) {
ERR_PRINT("WASAPI: Format not supported");
ERR_FAIL_V(ERR_CANT_OPEN);
}
}
int latency = GLOBAL_DEF("audio/output_latency", 25);
buffer_size = closest_power_of_2(latency * mix_rate / 1000);
if (OS::get_singleton()->is_stdout_verbose()) {
print_line("audio buffer size: " + itos(buffer_size));
}
hr = audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_EVENTCALLBACK, 0, 0, pwfex, NULL);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
event = CreateEvent(NULL, FALSE, FALSE, NULL);
ERR_FAIL_COND_V(event == NULL, ERR_CANT_OPEN);
hr = audio_client->SetEventHandle(event);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
hr = audio_client->GetService(IID_IAudioRenderClient, (void **)&render_client);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
hr = audio_client->GetBufferSize(&max_frames);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
samples_in.resize(buffer_size);
buffer_frames = buffer_size / channels;
return OK;
}
Error AudioDriverWASAPI::finish_device() {
if (audio_client) {
if (active) {
audio_client->Stop();
active = false;
}
}
if (render_client) {
render_client->Release();
render_client = NULL;
}
if (audio_client) {
audio_client->Release();
audio_client = NULL;
}
return OK;
}
Error AudioDriverWASAPI::init() {
Error err = init_device();
ERR_FAIL_COND_V(err != OK, err);
active = false;
exit_thread = false;
thread_exited = false;
mutex = Mutex::create(true);
thread = Thread::create(thread_func, this);
return OK;
}
Error AudioDriverWASAPI::reopen() {
Error err = finish_device();
if (err != OK) {
ERR_PRINT("WASAPI: finish_device error");
} else {
err = init_device();
if (err != OK) {
ERR_PRINT("WASAPI: init_device error");
} else {
start();
}
}
return err;
}
int AudioDriverWASAPI::get_mix_rate() const {
return mix_rate;
}
AudioDriver::SpeakerMode AudioDriverWASAPI::get_speaker_mode() const {
return SPEAKER_MODE_STEREO;
}
void AudioDriverWASAPI::thread_func(void *p_udata) {
AudioDriverWASAPI *ad = (AudioDriverWASAPI *)p_udata;
while (!ad->exit_thread) {
if (ad->active) {
ad->lock();
ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptr());
ad->unlock();
} else {
for (unsigned int i = 0; i < ad->buffer_size; i++) {
ad->samples_in[i] = 0;
}
}
unsigned int left_frames = ad->buffer_frames;
unsigned int buffer_idx = 0;
while (left_frames > 0) {
WaitForSingleObject(ad->event, 1000);
UINT32 cur_frames;
HRESULT hr = ad->audio_client->GetCurrentPadding(&cur_frames);
if (hr == S_OK) {
// Check how much frames are available on the WASAPI buffer
UINT32 avail_frames = ad->max_frames - cur_frames;
UINT32 write_frames = avail_frames > left_frames ? left_frames : avail_frames;
BYTE *buffer = NULL;
hr = ad->render_client->GetBuffer(write_frames, &buffer);
if (hr == S_OK) {
// We're using WASAPI Shared Mode so we must convert the buffer
if (ad->format_tag == WAVE_FORMAT_PCM) {
switch (ad->bits_per_sample) {
case 8:
for (unsigned int i = 0; i < write_frames * ad->channels; i++) {
((int8_t *)buffer)[i] = ad->samples_in[buffer_idx++] >> 24;
}
break;
case 16:
for (unsigned int i = 0; i < write_frames * ad->channels; i++) {
((int16_t *)buffer)[i] = ad->samples_in[buffer_idx++] >> 16;
}
break;
case 24:
for (unsigned int i = 0; i < write_frames * ad->channels; i++) {
int32_t sample = ad->samples_in[buffer_idx++];
((int8_t *)buffer)[i * 3 + 2] = sample >> 24;
((int8_t *)buffer)[i * 3 + 1] = sample >> 16;
((int8_t *)buffer)[i * 3 + 0] = sample >> 8;
}
break;
case 32:
for (unsigned int i = 0; i < write_frames * ad->channels; i++) {
((int32_t *)buffer)[i] = ad->samples_in[buffer_idx++];
}
break;
}
} else if (ad->format_tag == WAVE_FORMAT_IEEE_FLOAT) {
for (unsigned int i = 0; i < write_frames * ad->channels; i++) {
((float *)buffer)[i] = (ad->samples_in[buffer_idx++] >> 16) / 32768.f;
}
} else {
ERR_PRINT("WASAPI: Unknown format tag");
ad->exit_thread = true;
}
hr = ad->render_client->ReleaseBuffer(write_frames, 0);
if (hr != S_OK) {
ERR_PRINT("WASAPI: Release buffer error");
}
left_frames -= write_frames;
} else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) {
// Device is not valid anymore, reopen it
Error err = ad->reopen();
if (err != OK) {
ad->exit_thread = true;
} else {
// We reopened the device and samples_in may have resized, so invalidate the current left_frames
left_frames = 0;
}
} else {
ERR_PRINT("WASAPI: Get buffer error");
ad->exit_thread = true;
}
} else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) {
// Device is not valid anymore, reopen it
Error err = ad->reopen();
if (err != OK) {
ad->exit_thread = true;
} else {
// We reopened the device and samples_in may have resized, so invalidate the current left_frames
left_frames = 0;
}
} else {
ERR_PRINT("WASAPI: GetCurrentPadding error");
}
}
}
ad->thread_exited = true;
}
void AudioDriverWASAPI::start() {
HRESULT hr = audio_client->Start();
if (hr != S_OK) {
ERR_PRINT("WASAPI: Start failed");
} else {
active = true;
}
}
void AudioDriverWASAPI::lock() {
if (mutex)
mutex->lock();
}
void AudioDriverWASAPI::unlock() {
if (mutex)
mutex->unlock();
}
void AudioDriverWASAPI::finish() {
if (thread) {
exit_thread = true;
Thread::wait_to_finish(thread);
memdelete(thread);
thread = NULL;
}
finish_device();
if (mutex) {
memdelete(mutex);
mutex = NULL;
}
}
AudioDriverWASAPI::AudioDriverWASAPI() {
audio_client = NULL;
render_client = NULL;
mutex = NULL;
thread = NULL;
max_frames = 0;
format_tag = 0;
bits_per_sample = 0;
samples_in.clear();
buffer_size = 0;
channels = 0;
mix_rate = 0;
buffer_frames = 0;
thread_exited = false;
exit_thread = false;
active = false;
}
#endif

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@ -0,0 +1,89 @@
/*************************************************************************/
/* audio_driver_wasapi.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef AUDIO_DRIVER_WASAPI_H
#define AUDIO_DRIVER_WASAPI_H
#ifdef WASAPI_ENABLED
#include "core/os/mutex.h"
#include "core/os/thread.h"
#include "servers/audio_server.h"
#include <audioclient.h>
#include <mmdeviceapi.h>
#include <windows.h>
class AudioDriverWASAPI : public AudioDriver {
HANDLE event;
IAudioClient *audio_client;
IAudioRenderClient *render_client;
Mutex *mutex;
Thread *thread;
UINT32 max_frames;
WORD format_tag;
WORD bits_per_sample;
Vector<int32_t> samples_in;
unsigned int buffer_size;
unsigned int channels;
int mix_rate;
int buffer_frames;
bool thread_exited;
mutable bool exit_thread;
bool active;
static void thread_func(void *p_udata);
Error init_device();
Error finish_device();
Error reopen();
public:
virtual const char *get_name() const {
return "WASAPI";
}
virtual Error init();
virtual void start();
virtual int get_mix_rate() const;
virtual SpeakerMode get_speaker_mode() const;
virtual void lock();
virtual void unlock();
virtual void finish();
AudioDriverWASAPI();
};
#endif // AUDIO_DRIVER_WASAPI_H
#endif

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@ -171,6 +171,7 @@ def configure(env):
env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
env.Append(CCFLAGS=['/DOPENGL_ENABLED']) env.Append(CCFLAGS=['/DOPENGL_ENABLED'])
env.Append(CCFLAGS=['/DRTAUDIO_ENABLED']) env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['/DWASAPI_ENABLED'])
env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
env.Append(CCFLAGS=['/DWIN32']) env.Append(CCFLAGS=['/DWIN32'])
env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver]) env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
@ -252,8 +253,9 @@ def configure(env):
env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows']) env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
env.Append(CCFLAGS=['-DOPENGL_ENABLED']) env.Append(CCFLAGS=['-DOPENGL_ENABLED'])
env.Append(CCFLAGS=['-DRTAUDIO_ENABLED']) env.Append(CCFLAGS=['-DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['-DWASAPI_ENABLED'])
env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver]) env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver])
env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid']) env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser'])
env.Append(CPPFLAGS=['-DMINGW_ENABLED']) env.Append(CPPFLAGS=['-DMINGW_ENABLED'])

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@ -2359,6 +2359,9 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) {
#endif #endif
user_proc = NULL; user_proc = NULL;
#ifdef WASAPI_ENABLED
AudioDriverManager::add_driver(&driver_wasapi);
#endif
#ifdef RTAUDIO_ENABLED #ifdef RTAUDIO_ENABLED
AudioDriverManager::add_driver(&driver_rtaudio); AudioDriverManager::add_driver(&driver_rtaudio);
#endif #endif

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@ -32,6 +32,7 @@
#include "context_gl_win.h" #include "context_gl_win.h"
#include "drivers/rtaudio/audio_driver_rtaudio.h" #include "drivers/rtaudio/audio_driver_rtaudio.h"
#include "drivers/wasapi/audio_driver_wasapi.h"
#include "os/input.h" #include "os/input.h"
#include "os/os.h" #include "os/os.h"
#include "power_windows.h" #include "power_windows.h"
@ -123,6 +124,9 @@ class OS_Windows : public OS {
PowerWindows *power_manager; PowerWindows *power_manager;
#ifdef WASAPI_ENABLED
AudioDriverWASAPI driver_wasapi;
#endif
#ifdef RTAUDIO_ENABLED #ifdef RTAUDIO_ENABLED
AudioDriverRtAudio driver_rtaudio; AudioDriverRtAudio driver_rtaudio;
#endif #endif