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https://github.com/godotengine/godot.git
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parent
3cbcf5c2dd
commit
8e2a756eb8
@ -84,12 +84,16 @@ def find_msbuild_unix(filename):
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hint_path = os.path.join(hint_dir, filename)
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if os.path.isfile(hint_path):
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return hint_path
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elif os.path.isfile(hint_path + ".exe"):
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return hint_path + ".exe"
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for hint_dir in os.environ["PATH"].split(os.pathsep):
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hint_dir = hint_dir.strip('"')
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hint_path = os.path.join(hint_dir, filename)
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if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
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return hint_path
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if os.path.isfile(hint_path + ".exe") and os.access(hint_path + ".exe", os.X_OK):
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return hint_path + ".exe"
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return None
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@ -53,6 +53,10 @@ String _find_build_engine_on_unix(const String &p_name) {
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if (ret.length())
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return ret;
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String ret_fallback = path_which(p_name + ".exe");
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if (ret_fallback.length())
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return ret_fallback;
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const char *locations[] = {
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#ifdef OSX_ENABLED
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"/Library/Frameworks/Mono.framework/Versions/Current/bin/",
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