mirror of
https://github.com/godotengine/godot.git
synced 2025-01-18 20:40:57 +08:00
Fix buffer overrun in CPUParticles3D
This commit is contained in:
parent
5f2137a050
commit
89980dd9c9
@ -1207,7 +1207,7 @@ void CPUParticles3D::_update_particle_data_buffer() {
|
||||
ptr[10] = t.basis.rows[2][2];
|
||||
ptr[11] = t.origin.z;
|
||||
} else {
|
||||
memset(ptr, 0, sizeof(Transform3D));
|
||||
memset(ptr, 0, sizeof(float) * 12);
|
||||
}
|
||||
|
||||
Color c = r[idx].color;
|
||||
|
Loading…
Reference in New Issue
Block a user