mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
Merge pull request #26334 from rcorre/fix_multimesh_docs
Clarify how to use MultiMesh.set_instance_color.
This commit is contained in:
commit
8889089c1b
@ -65,6 +65,7 @@
|
||||
</argument>
|
||||
<description>
|
||||
Set the color of a specific instance.
|
||||
For the color to take effect, ensure that [member color_format] is non-[code]null[/code] on the [code]MultiMesh[/code] and [member SpatialMaterial.vertex_color_use_as_albedo] is [code]true[/code] on the material.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_instance_custom_data">
|
||||
|
Loading…
Reference in New Issue
Block a user