From 7f596270f35d3d89847eca40ea25b1cc8da1fd96 Mon Sep 17 00:00:00 2001 From: Ignacio Etcheverry Date: Sun, 10 Feb 2019 18:37:39 +0100 Subject: [PATCH] Fix exporting assemblies from wrong output path This is the whole reason 'fill_search_dirs' was added for, yet somehow I forgot to pass the config parameter. --- modules/mono/editor/godotsharp_export.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp index 47341e3555d..7e2487a6e7e 100644 --- a/modules/mono/editor/godotsharp_export.cpp +++ b/modules/mono/editor/godotsharp_export.cpp @@ -124,7 +124,7 @@ void GodotSharpExport::_export_begin(const Set &p_features, bool p_debug ERR_FAIL_COND(!load_success); Vector search_dirs; - GDMonoAssembly::fill_search_dirs(search_dirs); + GDMonoAssembly::fill_search_dirs(search_dirs, build_config); Error depend_error = _get_assembly_dependencies(scripts_assembly, search_dirs, dependencies); ERR_FAIL_COND(depend_error != OK); }