mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
Document alternatives to some static Color methods
This commit is contained in:
parent
607b230ffe
commit
7cc0df6b46
@ -190,6 +190,7 @@
|
||||
<param index="1" name="default" type="Color" />
|
||||
<description>
|
||||
Creates a [Color] from the given string, which can be either an HTML color code or a named color (case-insensitive). Returns [param default] if the color cannot be inferred from the string.
|
||||
If you want to create a color from String in a constant expression, use the equivalent constructor instead (i.e. [code]Color("color string")[/code]).
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_luminance" qualifiers="const">
|
||||
@ -217,6 +218,7 @@
|
||||
var my_color = new Color(0xbbefd2a4);
|
||||
[/csharp]
|
||||
[/codeblocks]
|
||||
If you want to use hex notation in a constant expression, use the equivalent constructor instead (i.e. [code]Color(0xRRGGBBAA)[/code]).
|
||||
</description>
|
||||
</method>
|
||||
<method name="hex64" qualifiers="static">
|
||||
|
Loading…
Reference in New Issue
Block a user