Detect if VRS supported before creating default VRS texture

This commit is contained in:
clayjohn 2022-08-10 13:27:19 -06:00
parent 11abffbf12
commit 7c848ee591

View File

@ -416,7 +416,10 @@ TextureStorage::TextureStorage() {
tformat.format = RD::DATA_FORMAT_R8_UINT;
tformat.width = 4;
tformat.height = 4;
tformat.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_VRS_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
tformat.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
if (RD::get_singleton()->has_feature(RD::SUPPORTS_ATTACHMENT_VRS)) {
tformat.usage_bits |= RD::TEXTURE_USAGE_VRS_ATTACHMENT_BIT;
}
tformat.texture_type = RD::TEXTURE_TYPE_2D;
Vector<uint8_t> pv;