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Detect if VRS supported before creating default VRS texture
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@ -416,7 +416,10 @@ TextureStorage::TextureStorage() {
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tformat.format = RD::DATA_FORMAT_R8_UINT;
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tformat.width = 4;
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tformat.height = 4;
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tformat.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_VRS_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
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tformat.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
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if (RD::get_singleton()->has_feature(RD::SUPPORTS_ATTACHMENT_VRS)) {
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tformat.usage_bits |= RD::TEXTURE_USAGE_VRS_ATTACHMENT_BIT;
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}
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tformat.texture_type = RD::TEXTURE_TYPE_2D;
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Vector<uint8_t> pv;
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