mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
Merge pull request #71021 from reduz/prevent-physics-callback-removal
Error when removing a physics node during a physics callback
This commit is contained in:
commit
7b622ce6e8
@ -175,6 +175,7 @@ void Area2D::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, i
|
||||
return; //does not exist because it was likely removed from the tree
|
||||
}
|
||||
|
||||
lock_callback();
|
||||
locked = true;
|
||||
|
||||
if (body_in) {
|
||||
@ -224,6 +225,7 @@ void Area2D::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, i
|
||||
}
|
||||
|
||||
locked = false;
|
||||
unlock_callback();
|
||||
}
|
||||
|
||||
void Area2D::_area_enter_tree(ObjectID p_id) {
|
||||
@ -268,6 +270,8 @@ void Area2D::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, i
|
||||
if (!area_in && !E) {
|
||||
return; //likely removed from the tree
|
||||
}
|
||||
|
||||
lock_callback();
|
||||
locked = true;
|
||||
|
||||
if (area_in) {
|
||||
@ -317,6 +321,7 @@ void Area2D::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, i
|
||||
}
|
||||
|
||||
locked = false;
|
||||
unlock_callback();
|
||||
}
|
||||
|
||||
void Area2D::_clear_monitoring() {
|
||||
|
@ -94,12 +94,16 @@ void CollisionObject2D::_notification(int p_what) {
|
||||
bool disabled = !is_enabled();
|
||||
|
||||
if (!disabled || (disable_mode != DISABLE_MODE_REMOVE)) {
|
||||
if (callback_lock > 0) {
|
||||
ERR_PRINT("Removing a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Remove with call_deferred() instead.");
|
||||
} else {
|
||||
if (area) {
|
||||
PhysicsServer2D::get_singleton()->area_set_space(rid, RID());
|
||||
} else {
|
||||
PhysicsServer2D::get_singleton()->body_set_space(rid, RID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (disabled && (disable_mode != DISABLE_MODE_REMOVE)) {
|
||||
_apply_enabled();
|
||||
@ -225,12 +229,16 @@ void CollisionObject2D::_apply_disabled() {
|
||||
switch (disable_mode) {
|
||||
case DISABLE_MODE_REMOVE: {
|
||||
if (is_inside_tree()) {
|
||||
if (callback_lock > 0) {
|
||||
ERR_PRINT("Disabling a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Disable with call_deferred() instead.");
|
||||
} else {
|
||||
if (area) {
|
||||
PhysicsServer2D::get_singleton()->area_set_space(rid, RID());
|
||||
} else {
|
||||
PhysicsServer2D::get_singleton()->body_set_space(rid, RID());
|
||||
}
|
||||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
case DISABLE_MODE_MAKE_STATIC: {
|
||||
|
@ -53,6 +53,7 @@ private:
|
||||
|
||||
bool area = false;
|
||||
RID rid;
|
||||
uint32_t callback_lock = 0;
|
||||
bool pickable = false;
|
||||
|
||||
DisableMode disable_mode = DISABLE_MODE_REMOVE;
|
||||
@ -83,6 +84,12 @@ private:
|
||||
void _apply_enabled();
|
||||
|
||||
protected:
|
||||
_FORCE_INLINE_ void lock_callback() { callback_lock++; }
|
||||
_FORCE_INLINE_ void unlock_callback() {
|
||||
ERR_FAIL_COND(callback_lock == 0);
|
||||
callback_lock--;
|
||||
}
|
||||
|
||||
CollisionObject2D(RID p_rid, bool p_area);
|
||||
|
||||
void _notification(int p_what);
|
||||
|
@ -434,6 +434,8 @@ struct _RigidBody2DInOut {
|
||||
};
|
||||
|
||||
void RigidBody2D::_body_state_changed(PhysicsDirectBodyState2D *p_state) {
|
||||
lock_callback();
|
||||
|
||||
set_block_transform_notify(true); // don't want notify (would feedback loop)
|
||||
if (!freeze || freeze_mode != FREEZE_MODE_KINEMATIC) {
|
||||
set_global_transform(p_state->get_transform());
|
||||
@ -527,6 +529,8 @@ void RigidBody2D::_body_state_changed(PhysicsDirectBodyState2D *p_state) {
|
||||
|
||||
contact_monitor->locked = false;
|
||||
}
|
||||
|
||||
unlock_callback();
|
||||
}
|
||||
|
||||
void RigidBody2D::_apply_body_mode() {
|
||||
|
@ -230,6 +230,7 @@ void Area3D::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, i
|
||||
return; //likely removed from the tree
|
||||
}
|
||||
|
||||
lock_callback();
|
||||
locked = true;
|
||||
|
||||
if (body_in) {
|
||||
@ -279,6 +280,7 @@ void Area3D::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, i
|
||||
}
|
||||
|
||||
locked = false;
|
||||
unlock_callback();
|
||||
}
|
||||
|
||||
void Area3D::_clear_monitoring() {
|
||||
@ -417,6 +419,7 @@ void Area3D::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, i
|
||||
return; //likely removed from the tree
|
||||
}
|
||||
|
||||
lock_callback();
|
||||
locked = true;
|
||||
|
||||
if (area_in) {
|
||||
@ -466,6 +469,7 @@ void Area3D::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, i
|
||||
}
|
||||
|
||||
locked = false;
|
||||
unlock_callback();
|
||||
}
|
||||
|
||||
bool Area3D::is_monitoring() const {
|
||||
|
@ -100,12 +100,16 @@ void CollisionObject3D::_notification(int p_what) {
|
||||
bool disabled = !is_enabled();
|
||||
|
||||
if (!disabled || (disable_mode != DISABLE_MODE_REMOVE)) {
|
||||
if (callback_lock > 0) {
|
||||
ERR_PRINT("Removing a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Remove with call_deferred() instead.");
|
||||
} else {
|
||||
if (area) {
|
||||
PhysicsServer3D::get_singleton()->area_set_space(rid, RID());
|
||||
} else {
|
||||
PhysicsServer3D::get_singleton()->body_set_space(rid, RID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (disabled && (disable_mode != DISABLE_MODE_REMOVE)) {
|
||||
_apply_enabled();
|
||||
@ -223,12 +227,16 @@ void CollisionObject3D::_apply_disabled() {
|
||||
switch (disable_mode) {
|
||||
case DISABLE_MODE_REMOVE: {
|
||||
if (is_inside_tree()) {
|
||||
if (callback_lock > 0) {
|
||||
ERR_PRINT("Disabling a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Disable with call_deferred() instead.");
|
||||
} else {
|
||||
if (area) {
|
||||
PhysicsServer3D::get_singleton()->area_set_space(rid, RID());
|
||||
} else {
|
||||
PhysicsServer3D::get_singleton()->body_set_space(rid, RID());
|
||||
}
|
||||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
case DISABLE_MODE_MAKE_STATIC: {
|
||||
|
@ -52,6 +52,7 @@ private:
|
||||
bool area = false;
|
||||
|
||||
RID rid;
|
||||
uint32_t callback_lock = 0;
|
||||
|
||||
DisableMode disable_mode = DISABLE_MODE_REMOVE;
|
||||
|
||||
@ -97,6 +98,12 @@ private:
|
||||
protected:
|
||||
CollisionObject3D(RID p_rid, bool p_area);
|
||||
|
||||
_FORCE_INLINE_ void lock_callback() { callback_lock++; }
|
||||
_FORCE_INLINE_ void unlock_callback() {
|
||||
ERR_FAIL_COND(callback_lock == 0);
|
||||
callback_lock--;
|
||||
}
|
||||
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
|
||||
|
@ -484,6 +484,8 @@ struct _RigidBodyInOut {
|
||||
};
|
||||
|
||||
void RigidBody3D::_body_state_changed(PhysicsDirectBodyState3D *p_state) {
|
||||
lock_callback();
|
||||
|
||||
set_ignore_transform_notification(true);
|
||||
set_global_transform(p_state->get_transform());
|
||||
|
||||
@ -578,6 +580,8 @@ void RigidBody3D::_body_state_changed(PhysicsDirectBodyState3D *p_state) {
|
||||
|
||||
contact_monitor->locked = false;
|
||||
}
|
||||
|
||||
unlock_callback();
|
||||
}
|
||||
|
||||
void RigidBody3D::_notification(int p_what) {
|
||||
|
@ -279,7 +279,10 @@ void Node::_propagate_exit_tree() {
|
||||
//block while removing children
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (!data.scene_file_path.is_empty()) {
|
||||
// Only remove if file path is set (optimization).
|
||||
SceneDebugger::remove_from_cache(data.scene_file_path, this);
|
||||
}
|
||||
#endif
|
||||
data.blocked++;
|
||||
|
||||
@ -305,7 +308,6 @@ void Node::_propagate_exit_tree() {
|
||||
}
|
||||
|
||||
// exit groups
|
||||
|
||||
for (KeyValue<StringName, GroupData> &E : data.grouped) {
|
||||
data.tree->remove_from_group(E.key, this);
|
||||
E.value.group = nullptr;
|
||||
@ -1166,7 +1168,7 @@ void Node::add_sibling(Node *p_sibling, bool p_force_readable_name) {
|
||||
|
||||
void Node::remove_child(Node *p_child) {
|
||||
ERR_FAIL_NULL(p_child);
|
||||
ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, `remove_child()` failed. Consider using `remove_child.call_deferred(child)` instead.");
|
||||
ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy adding/removing children, `remove_child()` can't be called at this time. Consider using `remove_child.call_deferred(child)` instead.");
|
||||
|
||||
int child_count = data.children.size();
|
||||
Node **children = data.children.ptrw();
|
||||
@ -1197,11 +1199,13 @@ void Node::remove_child(Node *p_child) {
|
||||
data.internal_children_back--;
|
||||
}
|
||||
|
||||
data.blocked++;
|
||||
p_child->_set_tree(nullptr);
|
||||
//}
|
||||
|
||||
remove_child_notify(p_child);
|
||||
p_child->notification(NOTIFICATION_UNPARENTED);
|
||||
data.blocked--;
|
||||
|
||||
data.children.remove_at(idx);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user