mirror of
https://github.com/godotengine/godot.git
synced 2025-01-30 21:33:18 +08:00
Fix instance uniform data buffer update delay
This commit is contained in:
parent
57919beb05
commit
7a9783737a
@ -3994,11 +3994,12 @@ void RendererSceneCull::_update_dirty_instance(Instance *p_instance) {
|
||||
}
|
||||
|
||||
void RendererSceneCull::update_dirty_instances() {
|
||||
RSG::utilities->update_dirty_resources();
|
||||
|
||||
while (_instance_update_list.first()) {
|
||||
_update_dirty_instance(_instance_update_list.first()->self());
|
||||
}
|
||||
|
||||
// Update dirty resources after dirty instances as instance updates may affect resources.
|
||||
RSG::utilities->update_dirty_resources();
|
||||
}
|
||||
|
||||
void RendererSceneCull::update() {
|
||||
|
Loading…
Reference in New Issue
Block a user