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Added a create rectangle button to the tileset editor.
It makes easier to create collision shapes covering the full tile.
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@ -232,6 +232,7 @@ void TileSetEditor::_notification(int p_what) {
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tools[BITMASK_PASTE]->set_icon(get_icon("Override", "EditorIcons"));
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tools[BITMASK_CLEAR]->set_icon(get_icon("Clear", "EditorIcons"));
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tools[SHAPE_NEW_POLYGON]->set_icon(get_icon("CollisionPolygon2D", "EditorIcons"));
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tools[SHAPE_NEW_RECTANGLE]->set_icon(get_icon("CollisionShape2D", "EditorIcons"));
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tools[SHAPE_DELETE]->set_icon(get_icon("Remove", "EditorIcons"));
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tools[SHAPE_KEEP_INSIDE_TILE]->set_icon(get_icon("Snap", "EditorIcons"));
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tools[TOOL_GRID_SNAP]->set_icon(get_icon("SnapGrid", "EditorIcons"));
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@ -377,6 +378,12 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
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tools[BITMASK_CLEAR]->connect("pressed", this, "_on_tool_clicked", varray(BITMASK_CLEAR));
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toolbar->add_child(tools[BITMASK_CLEAR]);
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tools[SHAPE_NEW_RECTANGLE] = memnew(ToolButton);
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toolbar->add_child(tools[SHAPE_NEW_RECTANGLE]);
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tools[SHAPE_NEW_RECTANGLE]->set_toggle_mode(true);
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tools[SHAPE_NEW_RECTANGLE]->set_button_group(tg);
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tools[SHAPE_NEW_RECTANGLE]->set_tooltip(TTR("Create a new rectangle."));
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tools[SHAPE_NEW_POLYGON] = memnew(ToolButton);
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toolbar->add_child(tools[SHAPE_NEW_POLYGON]);
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tools[SHAPE_NEW_POLYGON]->set_toggle_mode(true);
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@ -637,6 +644,7 @@ void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) {
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tools[BITMASK_PASTE]->hide();
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tools[BITMASK_CLEAR]->hide();
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tools[SHAPE_NEW_POLYGON]->hide();
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tools[SHAPE_NEW_RECTANGLE]->hide();
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if (workspace_mode == WORKSPACE_EDIT) {
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separator_delete->show();
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@ -666,6 +674,7 @@ void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) {
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tools[BITMASK_PASTE]->hide();
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tools[BITMASK_CLEAR]->hide();
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tools[SHAPE_NEW_POLYGON]->show();
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tools[SHAPE_NEW_RECTANGLE]->show();
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separator_delete->show();
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tools[SHAPE_DELETE]->show();
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@ -689,6 +698,7 @@ void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) {
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tools[BITMASK_PASTE]->show();
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tools[BITMASK_CLEAR]->show();
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tools[SHAPE_NEW_POLYGON]->hide();
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tools[SHAPE_NEW_RECTANGLE]->hide();
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separator_delete->hide();
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tools[SHAPE_DELETE]->hide();
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@ -709,6 +719,7 @@ void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) {
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tools[BITMASK_PASTE]->hide();
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tools[BITMASK_CLEAR]->hide();
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tools[SHAPE_NEW_POLYGON]->hide();
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tools[SHAPE_NEW_RECTANGLE]->hide();
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separator_delete->hide();
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tools[SHAPE_DELETE]->hide();
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@ -1430,6 +1441,20 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
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workspace->update();
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}
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}
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} else if (tools[SHAPE_NEW_RECTANGLE]->is_pressed()) {
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if (mb.is_valid()) {
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if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
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current_shape.resize(0);
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current_shape.push_back(snap_point(shape_anchor));
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current_shape.push_back(snap_point(shape_anchor + Vector2(current_tile_region.size.x, 0)));
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current_shape.push_back(snap_point(shape_anchor + current_tile_region.size));
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current_shape.push_back(snap_point(shape_anchor + Vector2(0, current_tile_region.size.y)));
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close_shape(shape_anchor);
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workspace->update();
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} else if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) {
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workspace->update();
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}
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}
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}
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} break;
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default: {}
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@ -81,6 +81,7 @@ class TileSetEditor : public HSplitContainer {
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BITMASK_PASTE,
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BITMASK_CLEAR,
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SHAPE_NEW_POLYGON,
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SHAPE_NEW_RECTANGLE,
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SHAPE_DELETE,
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SHAPE_KEEP_INSIDE_TILE,
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TOOL_GRID_SNAP,
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