mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
Merge pull request #2727 from Ovnuniarchos/DocRegex
RegEx class documented.
This commit is contained in:
commit
7675a3b535
@ -26656,7 +26656,7 @@
|
||||
Reference frame for GUI.
|
||||
</brief_description>
|
||||
<description>
|
||||
Reference frame for GUI. It's just like an empty control, except a red box is displayed while editing around it's size at all times.
|
||||
Reference frame for GUI. It's just like an empty control, except a red box is displayed while editing around its size at all times.
|
||||
</description>
|
||||
<methods>
|
||||
</methods>
|
||||
@ -26669,58 +26669,88 @@
|
||||
</class>
|
||||
<class name="RegEx" inherits="Reference" category="Core">
|
||||
<brief_description>
|
||||
Simple regular expression matcher.
|
||||
</brief_description>
|
||||
<description>
|
||||
Class for finding text patterns in a string using regular expressions. Regular expressions are a way to define patterns of text to be searched.
|
||||
This class only finds patterns in a string. It can not perform replacements.
|
||||
Usage of regular expressions is too long to be explained here, but Internet is full of tutorials and detailed explanations.
|
||||
Currently supported features:
|
||||
Capturing [code]()[/code] and non-capturing [code](?:)[/code] groups
|
||||
Any character [code].[/code]
|
||||
Shorthand caracter classes [code]\w \W \s \S \d \D[/code]
|
||||
User-defined character classes such as [code][A-Za-z][/code]
|
||||
Simple quantifiers [code]?[/code], [code]*[/code] and [code]+[/code]
|
||||
Range quantifiers [code]{x,y}[/code]
|
||||
Lazy (non-greedy) quantifiers [code]*?[/code]
|
||||
Begining [code]^[/code] and end [code]$[/code] anchors
|
||||
Alternation [code]|[/code]
|
||||
Backreferences [code]\1[/code] to [code]\99[/code]
|
||||
</description>
|
||||
<methods>
|
||||
<method name="compile">
|
||||
<return type="int">
|
||||
[OK] if the regular expression was valid. [FAIL] otherwise.
|
||||
</return>
|
||||
<argument index="0" name="pattern" type="String">
|
||||
The string to be converted into a regular expression.
|
||||
</argument>
|
||||
<description>
|
||||
Once created, a RegEx object needs a regular expression to be assigned to it. This method tries to convert the string given to an usable regular expression.
|
||||
</description>
|
||||
</method>
|
||||
<method name="find" qualifiers="const">
|
||||
<return type="int">
|
||||
The position within the string (starting with 0) where the pattern was found. It will return -1 if the pattern was not found, it was invalid, or the start or end positions were beyond the string's end.
|
||||
</return>
|
||||
<argument index="0" name="text" type="String">
|
||||
The text to search the pattern in.
|
||||
</argument>
|
||||
<argument index="1" name="start" type="int" default="0">
|
||||
The position in the string (starting with 0) to start searching from.
|
||||
</argument>
|
||||
<argument index="2" name="end" type="int" default="-1">
|
||||
The position in the string (starting with 0) to stop searching. A value less than the start position means "end of the string".
|
||||
</argument>
|
||||
<description>
|
||||
This method tries to find the pattern within the string, and returns the position where it was found. It also stores any capturing group (see [method get_capture]) for further retrieval.
|
||||
</description>
|
||||
</method>
|
||||
<method name="clear">
|
||||
<description>
|
||||
This method resets the state of the object, as it was freshly created. Namely, it unassigns the regular expression of this object, and forgets all captures made by the last [method find].
|
||||
</description>
|
||||
</method>
|
||||
<method name="is_valid" qualifiers="const">
|
||||
<return type="bool">
|
||||
</return>
|
||||
<description>
|
||||
Returns whether this object has a valid regular expression assigned.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_capture_count" qualifiers="const">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
Returns the number of capturing groups. A captured group is the part of a string that matches a part of the pattern delimited by parentheses (unless they are non-capturing parentheses [i](?:)[/i]).
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_capture" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<argument index="0" name="capture" type="int">
|
||||
The number of the captured group, starting with 0. Like other regular expression engines, Godot's engine takes 0 as the full expression, and 1 as the first pair of capturing parentheses.
|
||||
</argument>
|
||||
<description>
|
||||
Returns a captured group. A captured group is the part of a string that matches a part of the pattern delimited by parentheses (unless they are non-capturing parentheses [i](?:)[/i]).
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_captures" qualifiers="const">
|
||||
<return type="StringArray">
|
||||
A list contining all the strings captured by the regular expression.
|
||||
</return>
|
||||
<description>
|
||||
Return a list of all the captures made by the regular expression.
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
|
Loading…
Reference in New Issue
Block a user