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Fix GradientTexture2D editor height
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@ -117,17 +117,15 @@ void GradientTexture2DEditorRect::_notification(int p_what) {
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const Ref<Texture2D> fill_to_icon = get_theme_icon(SNAME("EditorPathSharpHandle"), SNAME("EditorIcons"));
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handle_size = fill_from_icon->get_size();
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const int MAX_HEIGHT = 250 * EDSCALE;
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Size2 rect_size = get_size();
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// Get the size and position to draw the texture and handles at.
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size = Size2(texture->get_width() * MAX_HEIGHT / texture->get_height(), MAX_HEIGHT);
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size = Size2(texture->get_width() * rect_size.height / texture->get_height(), rect_size.height);
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if (size.width > rect_size.width) {
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size.width = rect_size.width;
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size.height = texture->get_height() * rect_size.width / texture->get_width();
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size.height = texture->get_height() * size.width / texture->get_width();
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}
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offset = Point2(Math::round((rect_size.width - size.width) / 2), 0) + handle_size / 2;
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set_custom_minimum_size(Size2(0, size.height));
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offset = ((rect_size - size + handle_size) / 2).round();
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size -= handle_size;
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checkerboard->set_rect(Rect2(offset, size));
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@ -183,6 +181,8 @@ GradientTexture2DEditorRect::GradientTexture2DEditorRect() {
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checkerboard->set_stretch_mode(TextureRect::STRETCH_TILE);
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checkerboard->set_draw_behind_parent(true);
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add_child(checkerboard);
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set_custom_minimum_size(Size2(0, 250 * EDSCALE));
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}
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///////////////////////
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