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@ -1132,7 +1132,7 @@ Node3D *EditorSceneImporterFBX::_generate_scene(
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max_duration = animation_track_time;
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}
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rot_values.push_back(final_rotation);
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rot_values.push_back(final_rotation.normalized());
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rot_times.push_back(animation_track_time);
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}
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