Fix _free_render_buffer_data freeing shared half_texture and half_fb

This commit is contained in:
SaracenOne 2022-02-10 10:04:18 +00:00
parent 79077e6c10
commit 71eb3f6df5

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@ -1818,6 +1818,8 @@ void RendererSceneRenderRD::_free_render_buffer_data(RenderBuffers *rb) {
if (rb->blur[i].mipmaps[m].fb.is_valid()) {
RD::get_singleton()->free(rb->blur[i].mipmaps[m].fb);
}
// texture and framebuffer in both blur mipmaps are shared, so only free from the first one
if (i == 0) {
if (rb->blur[i].mipmaps[m].half_fb.is_valid()) {
RD::get_singleton()->free(rb->blur[i].mipmaps[m].half_fb);
}
@ -1825,6 +1827,7 @@ void RendererSceneRenderRD::_free_render_buffer_data(RenderBuffers *rb) {
RD::get_singleton()->free(rb->blur[i].mipmaps[m].half_texture);
}
}
}
rb->blur[i].mipmaps.clear();
if (rb->blur[i].texture.is_valid()) {