Exclude incorrect completion options for render_mode in shaders

This commit is contained in:
Yuri Rubinsky 2023-05-15 07:38:20 +03:00
parent fb10f45efe
commit 719741b0eb

View File

@ -8027,6 +8027,9 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
while (tk.type != TK_EOF) {
switch (tk.type) {
case TK_RENDER_MODE: {
#ifdef DEBUG_ENABLED
keyword_completion_context = CF_UNSPECIFIED;
#endif // DEBUG_ENABLED
while (true) {
StringName mode;
_get_completable_identifier(nullptr, COMPLETION_RENDER_MODE, mode);
@ -8114,6 +8117,9 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
return ERR_PARSE_ERROR;
}
}
#ifdef DEBUG_ENABLED
keyword_completion_context = CF_GLOBAL_SPACE;
#endif // DEBUG_ENABLED
} break;
case TK_STRUCT: {
ShaderNode::Struct st;