Fix line 2D intersection behavior

This commit is contained in:
Artem Burjachenko 2019-01-01 11:41:25 +04:00
parent 89560c2138
commit 6ff26b105a

View File

@ -279,6 +279,10 @@ void LineBuilder::build() {
}
} else {
// No intersection: fallback
if (current_joint_mode == Line2D::LINE_JOINT_SHARP) {
// There is no fallback implementation for LINE_JOINT_SHARP so switch to the LINE_JOINT_BEVEL
current_joint_mode = Line2D::LINE_JOINT_BEVEL;
}
pos_up1 = corner_pos_up;
pos_down1 = corner_pos_down;
}