mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
Fix crash while the debugger encode a freed object.
This commit is contained in:
parent
2c226e4edf
commit
6c8ec5a930
@ -129,15 +129,21 @@ static ObjectID safe_get_instance_id(const Variant &p_v) {
|
||||
void ScriptDebuggerRemote::_put_variable(const String &p_name, const Variant &p_variable) {
|
||||
|
||||
packet_peer_stream->put_var(p_name);
|
||||
|
||||
Variant var = p_variable;
|
||||
if (p_variable.get_type() == Variant::OBJECT && !ObjectDB::instance_validate(p_variable)) {
|
||||
var = Variant();
|
||||
}
|
||||
|
||||
int len = 0;
|
||||
Error err = encode_variant(p_variable, NULL, len);
|
||||
Error err = encode_variant(var, NULL, len);
|
||||
if (err != OK)
|
||||
ERR_PRINT("Failed to encode variant");
|
||||
|
||||
if (len > packet_peer_stream->get_output_buffer_max_size()) { //limit to max size
|
||||
packet_peer_stream->put_var(Variant());
|
||||
} else {
|
||||
packet_peer_stream->put_var(p_variable);
|
||||
packet_peer_stream->put_var(var);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user