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change float to bool as correct type
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@ -556,7 +556,7 @@ float AnimationTreePlayer::_process_node(const StringName &p_node, AnimationNode
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return _process_node(osn->inputs[0].node, r_prev_anim, p_time, p_seek, p_fallback_weight, p_weights);
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}
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float os_seek = p_seek;
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bool os_seek = p_seek;
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if (p_seek)
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osn->time = p_time;
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