Replicate load-as-placeholder state on node duplication

This commit is contained in:
Haoyu Qiu 2022-01-16 15:08:03 +08:00
parent 1cff9a2e49
commit 6aecf91e4f

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@ -1986,6 +1986,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
#endif
node = res->instantiate(ges);
ERR_FAIL_COND_V(!node, nullptr);
node->set_scene_instance_load_placeholder(get_scene_instance_load_placeholder());
instantiated = true;