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Fix crash when trying to create bones from Control
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@ -4592,6 +4592,9 @@ void CanvasItemEditor::_popup_callback(int p_op) {
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undo_redo->create_action(TTR("Create Custom Bone2D(s) from Node(s)"));
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for (const KeyValue<Node *, Object *> &E : selection) {
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Node2D *n2d = Object::cast_to<Node2D>(E.key);
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if (!n2d) {
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continue;
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}
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Bone2D *new_bone = memnew(Bone2D);
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String new_bone_name = n2d->get_name();
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