Merge pull request #92244 from jsjtxietian/blend-shape-shadow

Fix mesh instance not updated when changing blend shape values
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Rémi Verschelde 2024-05-23 23:25:48 +02:00
commit 68c8e2eaf3
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@ -958,6 +958,8 @@ void RendererSceneCull::instance_set_blend_shape_weight(RID p_instance, int p_sh
if (instance->mesh_instance.is_valid()) { if (instance->mesh_instance.is_valid()) {
RSG::mesh_storage->mesh_instance_set_blend_shape_weight(instance->mesh_instance, p_shape, p_weight); RSG::mesh_storage->mesh_instance_set_blend_shape_weight(instance->mesh_instance, p_shape, p_weight);
} }
_instance_queue_update(instance, false, false);
} }
void RendererSceneCull::instance_set_surface_override_material(RID p_instance, int p_surface, RID p_material) { void RendererSceneCull::instance_set_surface_override_material(RID p_instance, int p_surface, RID p_material) {