mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
Merge pull request #91745 from timothyqiu/destruct
Fix memory leak when ASTC compression fails
This commit is contained in:
commit
6766404afa
@ -132,7 +132,10 @@ void _compress_astc(Image *r_img, Image::ASTCFormat p_format) {
|
||||
int dst_mip_w, dst_mip_h;
|
||||
int dst_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, target_format, i, dst_mip_w, dst_mip_h);
|
||||
// Ensure that mip offset is a multiple of 8 (etcpak expects uint64_t pointer).
|
||||
ERR_FAIL_COND(dst_ofs % 8 != 0);
|
||||
if (unlikely(dst_ofs % 8 != 0)) {
|
||||
astcenc_context_free(context);
|
||||
ERR_FAIL_MSG("astcenc: Mip offset is not a multiple of 8.");
|
||||
}
|
||||
uint8_t *dest_mip_write = (uint8_t *)&dest_write[dst_ofs];
|
||||
|
||||
// Compress image.
|
||||
|
Loading…
Reference in New Issue
Block a user