mirror of
https://github.com/godotengine/godot.git
synced 2025-04-07 00:44:24 +08:00
Merge pull request #104918 from bruvzg/do_note_stdin
[Docs] Add note about console wrapper to `get_stdin_type`.
This commit is contained in:
commit
673ae98d64
@ -472,18 +472,22 @@
|
||||
<return type="int" enum="OS.StdHandleType" />
|
||||
<description>
|
||||
Returns type of the standard error device.
|
||||
[b]Note:[/b] This method is implemented on Linux, macOS, and Windows.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_stdin_type" qualifiers="const">
|
||||
<return type="int" enum="OS.StdHandleType" />
|
||||
<description>
|
||||
Returns type of the standard input device.
|
||||
[b]Note:[/b] This method is implemented on Linux, macOS, and Windows.
|
||||
[b]Note:[/b] On exported Windows builds, run the console wrapper executable to access the standard input. If you need a single executable with full console support, use a custom build compiled with the [code]windows_subsystem=console[/code] flag.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_stdout_type" qualifiers="const">
|
||||
<return type="int" enum="OS.StdHandleType" />
|
||||
<description>
|
||||
Returns type of the standard output device.
|
||||
[b]Note:[/b] This method is implemented on Linux, macOS, and Windows.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_system_ca_certificates">
|
||||
|
Loading…
x
Reference in New Issue
Block a user