mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
Prevent LSP adding signal func to non GDScripts
This commit is contained in:
parent
2a9dd654bc
commit
66f1b4bf66
@ -54,9 +54,13 @@ void GDScriptWorkspace::_bind_methods() {
|
||||
}
|
||||
|
||||
void GDScriptWorkspace::apply_new_signal(Object *obj, String function, PackedStringArray args) {
|
||||
String function_signature = "func " + function;
|
||||
Ref<Script> script = obj->get_script();
|
||||
|
||||
if (script->get_language()->get_name() != "GDScript") {
|
||||
return;
|
||||
}
|
||||
|
||||
String function_signature = "func " + function;
|
||||
String source = script->get_source_code();
|
||||
|
||||
if (source.find(function_signature) != -1) {
|
||||
|
Loading…
Reference in New Issue
Block a user