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Use NOTIFICATION_MOUSE_EXIT instead of a signal for a few editor plugins
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6101240231
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@ -51,12 +51,6 @@ CurveEdit::CurveEdit() {
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set_clip_contents(true);
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}
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void CurveEdit::_on_mouse_exited() {
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hovered_index = -1;
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hovered_tangent_index = TANGENT_NONE;
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queue_redraw();
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}
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void CurveEdit::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_selected_index", "index"), &CurveEdit::set_selected_index);
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}
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@ -116,8 +110,12 @@ Size2 CurveEdit::get_minimum_size() const {
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void CurveEdit::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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connect("mouse_exited", callable_mp(this, &CurveEdit::_on_mouse_exited));
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case NOTIFICATION_MOUSE_EXIT: {
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if (hovered_index != -1 || hovered_tangent_index != TANGENT_NONE) {
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hovered_index = -1;
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hovered_tangent_index = TANGENT_NONE;
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queue_redraw();
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}
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} break;
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case NOTIFICATION_THEME_CHANGED:
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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@ -101,8 +101,6 @@ private:
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Vector2 get_view_pos(Vector2 p_world_pos) const;
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Vector2 get_world_pos(Vector2 p_view_pos) const;
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void _on_mouse_exited();
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void _redraw();
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private:
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@ -39,13 +39,6 @@
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#include "scene/gui/flow_container.h"
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#include "scene/gui/separator.h"
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void GradientTexture2DEdit::_on_mouse_exited() {
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if (hovered != HANDLE_NONE) {
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hovered = HANDLE_NONE;
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queue_redraw();
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}
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}
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Point2 GradientTexture2DEdit::_get_handle_pos(const Handle p_handle) {
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// Get the handle's mouse position in pixels relative to offset.
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return (p_handle == HANDLE_FROM ? texture->get_fill_from() : texture->get_fill_to()).clamp(Vector2(), Vector2(1, 1)) * size;
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@ -168,9 +161,12 @@ void GradientTexture2DEdit::set_snap_count(int p_snap_count) {
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void GradientTexture2DEdit::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE:
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connect("mouse_exited", callable_mp(this, &GradientTexture2DEdit::_on_mouse_exited));
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[[fallthrough]];
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case NOTIFICATION_MOUSE_EXIT: {
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if (hovered != HANDLE_NONE) {
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hovered = HANDLE_NONE;
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queue_redraw();
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}
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} break;
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case NOTIFICATION_THEME_CHANGED: {
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checkerboard->set_texture(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")));
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} break;
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@ -66,8 +66,6 @@ class GradientTexture2DEdit : public Control {
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virtual void gui_input(const Ref<InputEvent> &p_event) override;
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void _on_mouse_exited();
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void _draw();
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protected:
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