Merge pull request #8426 from Shockblast/master

[GD 3.0] Fix stretch mode 2d... again
This commit is contained in:
Andreas Haas 2017-04-17 10:52:54 +02:00 committed by GitHub
commit 60886b8055

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@ -1235,7 +1235,7 @@ bool Main::start() {
String stretch_mode = GLOBAL_DEF("display/stretch/mode", "disabled");
String stretch_aspect = GLOBAL_DEF("display/stretch/aspect", "ignore");
Size2i stretch_size = Size2(GLOBAL_DEF("display/screen/width", 0), GLOBAL_DEF("display/screen/height", 0));
Size2i stretch_size = Size2(GLOBAL_DEF("display/window/width", 0), GLOBAL_DEF("display/window/height", 0));
SceneTree::StretchMode sml_sm = SceneTree::STRETCH_MODE_DISABLED;
if (stretch_mode == "2d")