Make sun energy adjustable as a float in the 3D editor's preview sun

This commit is contained in:
Manik Sharma 2023-05-04 09:04:49 +05:30
parent 8c729f0f34
commit 5e1cb39101

View File

@ -8578,9 +8578,11 @@ void fragment() {
sun_color->get_popup()->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(sun_color->get_picker()));
sun_energy = memnew(EditorSpinSlider);
sun_energy->set_max(64.0);
sun_energy->set_min(0);
sun_energy->set_step(0.05);
sun_vb->add_margin_child(TTR("Sun Energy"), sun_energy);
sun_energy->connect("value_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1));
sun_energy->set_max(64.0);
sun_max_distance = memnew(EditorSpinSlider);
sun_vb->add_margin_child(TTR("Shadow Max Distance"), sun_max_distance);