diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index 913003c7e66..4155d0797fa 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -243,7 +243,7 @@ bool CPUParticles2D::get_fractional_delta() const { } TypedArray CPUParticles2D::get_configuration_warnings() const { - TypedArray warnings = Node::get_configuration_warnings(); + TypedArray warnings = Node2D::get_configuration_warnings(); CanvasItemMaterial *mat = Object::cast_to(get_material().ptr()); @@ -314,6 +314,8 @@ void CPUParticles2D::set_param_max(Parameter p_param, real_t p_value) { if (parameters_min[p_param] > parameters_max[p_param]) { set_param_min(p_param, p_value); } + + update_configuration_warnings(); } real_t CPUParticles2D::get_param_max(Parameter p_param) const { @@ -374,6 +376,8 @@ void CPUParticles2D::set_param_curve(Parameter p_param, const Ref &p_curv default: { } } + + update_configuration_warnings(); } Ref CPUParticles2D::get_param_curve(Parameter p_param) const { diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp index 6edd75e62a5..a869cf25258 100644 --- a/scene/2d/gpu_particles_2d.cpp +++ b/scene/2d/gpu_particles_2d.cpp @@ -141,7 +141,6 @@ void GPUParticles2D::set_process_material(const Ref &p_material) { void GPUParticles2D::set_trail_enabled(bool p_enabled) { trail_enabled = p_enabled; RS::get_singleton()->particles_set_trails(particles, trail_enabled, trail_length); - update_configuration_warnings(); update(); RS::get_singleton()->particles_set_transform_align(particles, p_enabled ? RS::PARTICLES_TRANSFORM_ALIGN_Y_TO_VELOCITY : RS::PARTICLES_TRANSFORM_ALIGN_DISABLED); @@ -297,7 +296,7 @@ bool GPUParticles2D::get_interpolate() const { } TypedArray GPUParticles2D::get_configuration_warnings() const { - TypedArray warnings = Node::get_configuration_warnings(); + TypedArray warnings = Node2D::get_configuration_warnings(); if (RenderingServer::get_singleton()->is_low_end()) { warnings.push_back(RTR("GPU-based particles are not supported by the OpenGL video driver.\nUse the CPUParticles2D node instead. You can use the \"Convert to CPUParticles2D\" option for this purpose.")); diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp index 8585f3bdfce..4df0c37ad62 100644 --- a/scene/3d/cpu_particles_3d.cpp +++ b/scene/3d/cpu_particles_3d.cpp @@ -164,6 +164,8 @@ void CPUParticles3D::set_mesh(const Ref &p_mesh) { } else { RS::get_singleton()->multimesh_set_mesh(multimesh, RID()); } + + update_configuration_warnings(); } Ref CPUParticles3D::get_mesh() const { @@ -187,7 +189,7 @@ bool CPUParticles3D::get_fractional_delta() const { } TypedArray CPUParticles3D::get_configuration_warnings() const { - TypedArray warnings = Node::get_configuration_warnings(); + TypedArray warnings = GeometryInstance3D::get_configuration_warnings(); bool mesh_found = false; bool anim_material_found = false; @@ -266,6 +268,8 @@ void CPUParticles3D::set_param_min(Parameter p_param, real_t p_value) { if (parameters_min[p_param] > parameters_max[p_param]) { set_param_max(p_param, p_value); } + + update_configuration_warnings(); } real_t CPUParticles3D::get_param_min(Parameter p_param) const { @@ -276,10 +280,13 @@ real_t CPUParticles3D::get_param_min(Parameter p_param) const { void CPUParticles3D::set_param_max(Parameter p_param, real_t p_value) { ERR_FAIL_INDEX(p_param, PARAM_MAX); + parameters_max[p_param] = p_value; if (parameters_min[p_param] > parameters_max[p_param]) { set_param_min(p_param, p_value); } + + update_configuration_warnings(); } real_t CPUParticles3D::get_param_max(Parameter p_param) const { @@ -340,6 +347,8 @@ void CPUParticles3D::set_param_curve(Parameter p_param, const Ref &p_curv default: { } } + + update_configuration_warnings(); } Ref CPUParticles3D::get_param_curve(Parameter p_param) const { diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp index d18c452ca73..b352114c7f6 100644 --- a/scene/3d/gpu_particles_3d.cpp +++ b/scene/3d/gpu_particles_3d.cpp @@ -270,7 +270,7 @@ bool GPUParticles3D::get_interpolate() const { } TypedArray GPUParticles3D::get_configuration_warnings() const { - TypedArray warnings = Node::get_configuration_warnings(); + TypedArray warnings = GeometryInstance3D::get_configuration_warnings(); if (RenderingServer::get_singleton()->is_low_end()) { warnings.push_back(RTR("GPU-based particles are not supported by the OpenGL video driver.\nUse the CPUParticles3D node instead. You can use the \"Convert to CPUParticles3D\" option for this purpose."));