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Fix input after removing multilevel calls
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303515981b
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5cbd032309
@ -875,8 +875,12 @@ void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p
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continue;
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}
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n->call(p_method, (const Variant **)v, 1);
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//ERR_FAIL_COND(node_count != g.nodes.size());
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Callable::CallError err;
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// Call both script and native method.
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if (n->get_script_instance()) {
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n->get_script_instance()->call(p_method, (const Variant **)v, 1, err);
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}
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n->call(p_method, (const Variant **)v, 1, err);
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}
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call_lock--;
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@ -1607,7 +1607,17 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu
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}
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if (control->data.mouse_filter != Control::MOUSE_FILTER_IGNORE) {
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control->call(SceneStringNames::get_singleton()->_gui_input, ev);
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// Call both script and native methods.
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Callable::CallError error;
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Variant event = ev;
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const Variant *args[1] = { &event };
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if (control->get_script_instance()) {
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control->get_script_instance()->call(SceneStringNames::get_singleton()->_gui_input, args, 1, error);
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}
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MethodBind *method = ClassDB::get_method(control->get_class_name(), SceneStringNames::get_singleton()->_gui_input);
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if (method) {
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method->call(control, args, 1, error);
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}
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}
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if (!control->is_inside_tree() || control->is_set_as_toplevel()) {
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@ -2989,10 +2999,8 @@ void Viewport::unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coor
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}
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get_tree()->_call_input_pause(unhandled_input_group, "_unhandled_input", ev, this);
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//call_group(GROUP_CALL_REVERSE|GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"unhandled_input","_unhandled_input",ev);
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if (!is_input_handled() && Object::cast_to<InputEventKey>(*ev) != nullptr) {
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get_tree()->_call_input_pause(unhandled_key_input_group, "_unhandled_key_input", ev, this);
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//call_group(GROUP_CALL_REVERSE|GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"unhandled_key_input","_unhandled_key_input",ev);
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}
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if (physics_object_picking && !is_input_handled()) {
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