From 5c6be1aea54fc392227b0dcf846a5a82bc7adb38 Mon Sep 17 00:00:00 2001
From: Michael Alexsander Silva Dias <michaelalexsander@protonmail.com>
Date: Wed, 22 Aug 2018 03:10:54 -0300
Subject: [PATCH] Rename instances of the word "theme" to "mesh_library" in
 GridMap and MeshLibrary editors

---
 editor/plugins/mesh_library_editor_plugin.cpp | 44 ++++-----
 editor/plugins/mesh_library_editor_plugin.h   |  6 +-
 modules/gridmap/grid_map.cpp                  | 74 +++++++++-----
 modules/gridmap/grid_map.h                    |  7 +-
 modules/gridmap/grid_map_editor_plugin.cpp    | 98 +++++++++----------
 modules/gridmap/grid_map_editor_plugin.h      |  9 +-
 6 files changed, 132 insertions(+), 106 deletions(-)

diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp
index a4d2905c0ee..99a28be555e 100644
--- a/editor/plugins/mesh_library_editor_plugin.cpp
+++ b/editor/plugins/mesh_library_editor_plugin.cpp
@@ -40,11 +40,11 @@
 #include "scene/resources/packed_scene.h"
 #include "spatial_editor_plugin.h"
 
-void MeshLibraryEditor::edit(const Ref<MeshLibrary> &p_theme) {
+void MeshLibraryEditor::edit(const Ref<MeshLibrary> &p_mesh_library) {
 
-	theme = p_theme;
-	if (theme.is_valid())
-		menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), !theme->has_meta("_editor_source_scene"));
+	mesh_library = p_mesh_library;
+	if (mesh_library.is_valid())
+		menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), !mesh_library->has_meta("_editor_source_scene"));
 }
 
 void MeshLibraryEditor::_menu_confirm() {
@@ -53,10 +53,10 @@ void MeshLibraryEditor::_menu_confirm() {
 
 		case MENU_OPTION_REMOVE_ITEM: {
 
-			theme->remove_item(to_erase);
+			mesh_library->remove_item(to_erase);
 		} break;
 		case MENU_OPTION_UPDATE_FROM_SCENE: {
-			String existing = theme->get_meta("_editor_source_scene");
+			String existing = mesh_library->get_meta("_editor_source_scene");
 			ERR_FAIL_COND(existing == "");
 			_import_scene_cbk(existing);
 
@@ -175,10 +175,10 @@ void MeshLibraryEditor::_import_scene_cbk(const String &p_str) {
 	ERR_FAIL_COND(ps.is_null());
 	Node *scene = ps->instance();
 
-	_import_scene(scene, theme, option == MENU_OPTION_UPDATE_FROM_SCENE);
+	_import_scene(scene, mesh_library, option == MENU_OPTION_UPDATE_FROM_SCENE);
 
 	memdelete(scene);
-	theme->set_meta("_editor_source_scene", p_str);
+	mesh_library->set_meta("_editor_source_scene", p_str);
 	menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), false);
 }
 
@@ -195,7 +195,7 @@ void MeshLibraryEditor::_menu_cbk(int p_option) {
 
 		case MENU_OPTION_ADD_ITEM: {
 
-			theme->create_item(theme->get_last_unused_item_id());
+			mesh_library->create_item(mesh_library->get_last_unused_item_id());
 		} break;
 		case MENU_OPTION_REMOVE_ITEM: {
 
@@ -213,7 +213,7 @@ void MeshLibraryEditor::_menu_cbk(int p_option) {
 		} break;
 		case MENU_OPTION_UPDATE_FROM_SCENE: {
 
-			cd->set_text("Update from existing scene?:\n" + String(theme->get_meta("_editor_source_scene")));
+			cd->set_text("Update from existing scene?:\n" + String(mesh_library->get_meta("_editor_source_scene")));
 			cd->popup_centered(Size2(500, 60));
 		} break;
 	}
@@ -265,10 +265,10 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
 void MeshLibraryEditorPlugin::edit(Object *p_node) {
 
 	if (Object::cast_to<MeshLibrary>(p_node)) {
-		theme_editor->edit(Object::cast_to<MeshLibrary>(p_node));
-		theme_editor->show();
+		mesh_library_editor->edit(Object::cast_to<MeshLibrary>(p_node));
+		mesh_library_editor->show();
 	} else
-		theme_editor->hide();
+		mesh_library_editor->hide();
 }
 
 bool MeshLibraryEditorPlugin::handles(Object *p_node) const {
@@ -279,21 +279,21 @@ bool MeshLibraryEditorPlugin::handles(Object *p_node) const {
 void MeshLibraryEditorPlugin::make_visible(bool p_visible) {
 
 	if (p_visible) {
-		theme_editor->show();
-		theme_editor->get_menu_button()->show();
+		mesh_library_editor->show();
+		mesh_library_editor->get_menu_button()->show();
 	} else {
-		theme_editor->hide();
-		theme_editor->get_menu_button()->hide();
+		mesh_library_editor->hide();
+		mesh_library_editor->get_menu_button()->hide();
 	}
 }
 
 MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) {
 
 	EDITOR_DEF("editors/grid_map/preview_size", 64);
-	theme_editor = memnew(MeshLibraryEditor(p_node));
+	mesh_library_editor = memnew(MeshLibraryEditor(p_node));
 
-	p_node->get_viewport()->add_child(theme_editor);
-	theme_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE);
-	theme_editor->set_end(Point2(0, 22));
-	theme_editor->hide();
+	p_node->get_viewport()->add_child(mesh_library_editor);
+	mesh_library_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE);
+	mesh_library_editor->set_end(Point2(0, 22));
+	mesh_library_editor->hide();
 }
diff --git a/editor/plugins/mesh_library_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h
index dc2d488bd67..be33b5324dd 100644
--- a/editor/plugins/mesh_library_editor_plugin.h
+++ b/editor/plugins/mesh_library_editor_plugin.h
@@ -38,7 +38,7 @@ class MeshLibraryEditor : public Control {
 
 	GDCLASS(MeshLibraryEditor, Control);
 
-	Ref<MeshLibrary> theme;
+	Ref<MeshLibrary> mesh_library;
 
 	EditorNode *editor;
 	MenuButton *menu;
@@ -67,7 +67,7 @@ protected:
 public:
 	MenuButton *get_menu_button() const { return menu; }
 
-	void edit(const Ref<MeshLibrary> &p_theme);
+	void edit(const Ref<MeshLibrary> &p_mesh_library);
 	static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true);
 
 	MeshLibraryEditor(EditorNode *p_editor);
@@ -77,7 +77,7 @@ class MeshLibraryEditorPlugin : public EditorPlugin {
 
 	GDCLASS(MeshLibraryEditorPlugin, EditorPlugin);
 
-	MeshLibraryEditor *theme_editor;
+	MeshLibraryEditor *mesh_library_editor;
 	EditorNode *editor;
 
 public:
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 0c5df57d494..8b63987cdee 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -208,21 +208,35 @@ bool GridMap::get_collision_layer_bit(int p_bit) const {
 	return get_collision_layer() & (1 << p_bit);
 }
 
+#ifndef DISABLE_DEPRECATED
 void GridMap::set_theme(const Ref<MeshLibrary> &p_theme) {
 
-	if (!theme.is_null())
-		theme->unregister_owner(this);
-	theme = p_theme;
-	if (!theme.is_null())
-		theme->register_owner(this);
-
-	_recreate_octant_data();
-	_change_notify("theme");
+	WARN_PRINTS("GridMap.theme/set_theme() is deprecated and will be removed in a future version. Use GridMap.mesh_library/set_mesh_library() instead.");
+	set_mesh_library(p_theme);
 }
 
 Ref<MeshLibrary> GridMap::get_theme() const {
 
-	return theme;
+	WARN_PRINTS("GridMap.theme/get_theme() is deprecated and will be removed in a future version. Use GridMap.mesh_library/get_mesh_library() instead.");
+	return get_mesh_library();
+}
+#endif // DISABLE_DEPRECATED
+
+void GridMap::set_mesh_library(const Ref<MeshLibrary> &p_mesh_library) {
+
+	if (!mesh_library.is_null())
+		mesh_library->unregister_owner(this);
+	mesh_library = p_mesh_library;
+	if (!mesh_library.is_null())
+		mesh_library->register_owner(this);
+
+	_recreate_octant_data();
+	_change_notify("mesh_library");
+}
+
+Ref<MeshLibrary> GridMap::get_mesh_library() const {
+
+	return mesh_library;
 }
 
 void GridMap::set_cell_size(const Vector3 &p_size) {
@@ -469,7 +483,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
 		ERR_CONTINUE(!cell_map.has(E->get()));
 		const Cell &c = cell_map[E->get()];
 
-		if (!theme.is_valid() || !theme->has_item(c.item))
+		if (!mesh_library.is_valid() || !mesh_library->has_item(c.item))
 			continue;
 
 		//print_line("OCTANT, CELLS: "+itos(ii.cells.size()));
@@ -488,7 +502,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
 		xform.set_origin(cellpos * cell_size + ofs);
 		xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
 		if (baked_meshes.size() == 0) {
-			if (theme->get_item_mesh(c.item).is_valid()) {
+			if (mesh_library->get_item_mesh(c.item).is_valid()) {
 				if (!multimesh_items.has(c.item)) {
 					multimesh_items[c.item] = List<Pair<Transform, IndexKey> >();
 				}
@@ -500,7 +514,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
 			}
 		}
 
-		Vector<MeshLibrary::ShapeData> shapes = theme->get_item_shapes(c.item);
+		Vector<MeshLibrary::ShapeData> shapes = mesh_library->get_item_shapes(c.item);
 		// add the item's shape at given xform to octant's static_body
 		for (int i = 0; i < shapes.size(); i++) {
 			// add the item's shape
@@ -515,7 +529,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
 		}
 
 		// add the item's navmesh at given xform to GridMap's Navigation ancestor
-		Ref<NavigationMesh> navmesh = theme->get_item_navmesh(c.item);
+		Ref<NavigationMesh> navmesh = mesh_library->get_item_navmesh(c.item);
 		if (navmesh.is_valid()) {
 			Octant::NavMesh nm;
 			nm.xform = xform;
@@ -537,7 +551,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
 
 			RID mm = VS::get_singleton()->multimesh_create();
 			VS::get_singleton()->multimesh_allocate(mm, E->get().size(), VS::MULTIMESH_TRANSFORM_3D, VS::MULTIMESH_COLOR_NONE);
-			VS::get_singleton()->multimesh_set_mesh(mm, theme->get_item_mesh(E->key())->get_rid());
+			VS::get_singleton()->multimesh_set_mesh(mm, mesh_library->get_item_mesh(E->key())->get_rid());
 
 			int idx = 0;
 			for (List<Pair<Transform, IndexKey> >::Element *F = E->get().front(); F; F = F->next()) {
@@ -612,11 +626,11 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
 		VS::get_singleton()->instance_set_transform(g.multimesh_instances[i].instance, get_global_transform());
 	}
 
-	if (navigation && theme.is_valid()) {
+	if (navigation && mesh_library.is_valid()) {
 		for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
 
 			if (cell_map.has(F->key()) && F->get().id < 0) {
-				Ref<NavigationMesh> nm = theme->get_item_navmesh(cell_map[F->key()].item);
+				Ref<NavigationMesh> nm = mesh_library->get_item_navmesh(cell_map[F->key()].item);
 				if (nm.is_valid()) {
 					F->get().id = navigation->navmesh_add(nm, F->get().xform, this);
 				}
@@ -846,8 +860,13 @@ void GridMap::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &GridMap::set_collision_layer_bit);
 	ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &GridMap::get_collision_layer_bit);
 
+#ifndef DISABLE_DEPRECATED
 	ClassDB::bind_method(D_METHOD("set_theme", "theme"), &GridMap::set_theme);
 	ClassDB::bind_method(D_METHOD("get_theme"), &GridMap::get_theme);
+#endif // DISABLE_DEPRECATED
+
+	ClassDB::bind_method(D_METHOD("set_mesh_library", "mesh_library"), &GridMap::set_mesh_library);
+	ClassDB::bind_method(D_METHOD("get_mesh_library"), &GridMap::get_mesh_library);
 
 	ClassDB::bind_method(D_METHOD("set_cell_size", "size"), &GridMap::set_cell_size);
 	ClassDB::bind_method(D_METHOD("get_cell_size"), &GridMap::get_cell_size);
@@ -865,7 +884,6 @@ void GridMap::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("world_to_map", "pos"), &GridMap::world_to_map);
 	ClassDB::bind_method(D_METHOD("map_to_world", "x", "y", "z"), &GridMap::map_to_world);
 
-	//ClassDB::bind_method(D_METHOD("_recreate_octants"),&GridMap::_recreate_octants);
 	ClassDB::bind_method(D_METHOD("_update_octants_callback"), &GridMap::_update_octants_callback);
 	ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &GridMap::resource_changed);
 
@@ -889,7 +907,11 @@ void GridMap::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("clear_baked_meshes"), &GridMap::clear_baked_meshes);
 	ClassDB::bind_method(D_METHOD("make_baked_meshes", "gen_lightmap_uv", "lightmap_uv_texel_size"), &GridMap::make_baked_meshes, DEFVAL(false), DEFVAL(0.1));
 
-	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"), "set_theme", "get_theme");
+#ifndef DISABLE_DEPRECATED
+	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary", PROPERTY_USAGE_NOEDITOR), "set_theme", "get_theme");
+#endif // DISABLE_DEPRECATED
+
+	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh_library", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"), "set_mesh_library", "get_mesh_library");
 	ADD_GROUP("Cell", "cell_");
 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cell_size"), "set_cell_size", "get_cell_size");
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_octant_size", PROPERTY_HINT_RANGE, "1,1024,1"), "set_octant_size", "get_octant_size");
@@ -952,7 +974,7 @@ Array GridMap::get_used_cells() const {
 
 Array GridMap::get_meshes() {
 
-	if (theme.is_null())
+	if (mesh_library.is_null())
 		return Array();
 
 	Vector3 ofs = _get_offset();
@@ -961,9 +983,9 @@ Array GridMap::get_meshes() {
 	for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
 
 		int id = E->get().item;
-		if (!theme->has_item(id))
+		if (!mesh_library->has_item(id))
 			continue;
-		Ref<Mesh> mesh = theme->get_item_mesh(id);
+		Ref<Mesh> mesh = mesh_library->get_item_mesh(id);
 		if (mesh.is_null())
 			continue;
 
@@ -1004,7 +1026,7 @@ void GridMap::clear_baked_meshes() {
 
 void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texel_size) {
 
-	if (!theme.is_valid())
+	if (!mesh_library.is_valid())
 		return;
 
 	//generate
@@ -1015,10 +1037,10 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
 		IndexKey key = E->key();
 
 		int item = E->get().item;
-		if (!theme->has_item(item))
+		if (!mesh_library->has_item(item))
 			continue;
 
-		Ref<Mesh> mesh = theme->get_item_mesh(item);
+		Ref<Mesh> mesh = mesh_library->get_item_mesh(item);
 		if (!mesh.is_valid())
 			continue;
 
@@ -1137,8 +1159,8 @@ GridMap::GridMap() {
 
 GridMap::~GridMap() {
 
-	if (!theme.is_null())
-		theme->unregister_owner(this);
+	if (!mesh_library.is_null())
+		mesh_library->unregister_owner(this);
 
 	clear();
 }
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index ed36751fc87..3d8be5c9c76 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -157,7 +157,7 @@ class GridMap : public Spatial {
 
 	Vector3::Axis clip_axis;
 
-	Ref<MeshLibrary> theme;
+	Ref<MeshLibrary> mesh_library;
 
 	Map<OctantKey, Octant *> octant_map;
 	Map<IndexKey, Cell> cell_map;
@@ -227,8 +227,13 @@ public:
 	void set_collision_mask_bit(int p_bit, bool p_value);
 	bool get_collision_mask_bit(int p_bit) const;
 
+#ifndef DISABLE_DEPRECATED
 	void set_theme(const Ref<MeshLibrary> &p_theme);
 	Ref<MeshLibrary> get_theme() const;
+#endif // DISABLE_DEPRECATED
+
+	void set_mesh_library(const Ref<MeshLibrary> &p_mesh_library);
+	Ref<MeshLibrary> get_mesh_library() const;
 
 	void set_cell_size(const Vector3 &p_size);
 	Vector3 get_cell_size() const;
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index fc5972c810e..7d38a8b7489 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -43,7 +43,7 @@ void GridMapEditor::_node_removed(Node *p_node) {
 	if (p_node == node) {
 		node = NULL;
 		hide();
-		theme_pallete->hide();
+		mesh_library_palette->hide();
 	}
 }
 
@@ -320,12 +320,12 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo
 	if (!spatial_editor)
 		return false;
 
-	if (selected_pallete < 0 && input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE)
+	if (selected_palette < 0 && input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE)
 		return false;
-	Ref<MeshLibrary> theme = node->get_theme();
-	if (theme.is_null())
+	Ref<MeshLibrary> mesh_library = node->get_mesh_library();
+	if (mesh_library.is_null())
 		return false;
-	if (input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE && !theme->has_item(selected_pallete))
+	if (input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE && !mesh_library->has_item(selected_palette))
 		return false;
 
 	Camera *camera = p_camera;
@@ -407,9 +407,9 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo
 
 		int item = node->get_cell_item(cell[0], cell[1], cell[2]);
 		if (item >= 0) {
-			selected_pallete = item;
-			theme_pallete->set_current(item);
-			update_pallete();
+			selected_palette = item;
+			mesh_library_palette->set_current(item);
+			update_palette();
 			_update_cursor_instance();
 		}
 		return true;
@@ -417,12 +417,12 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo
 	if (input_action == INPUT_PAINT) {
 		SetItem si;
 		si.pos = Vector3(cell[0], cell[1], cell[2]);
-		si.new_value = selected_pallete;
+		si.new_value = selected_palette;
 		si.new_orientation = cursor_rot;
 		si.old_value = node->get_cell_item(cell[0], cell[1], cell[2]);
 		si.old_orientation = node->get_cell_item_orientation(cell[0], cell[1], cell[2]);
 		set_items.push_back(si);
-		node->set_cell_item(cell[0], cell[1], cell[2], selected_pallete, cursor_rot);
+		node->set_cell_item(cell[0], cell[1], cell[2], selected_palette, cursor_rot);
 		return true;
 	} else if (input_action == INPUT_ERASE) {
 		SetItem si;
@@ -474,7 +474,7 @@ void GridMapEditor::_fill_selection() {
 
 			for (int k = selection.begin.z; k <= selection.end.z; k++) {
 
-				undo_redo->add_do_method(node, "set_cell_item", i, j, k, selected_pallete, cursor_rot);
+				undo_redo->add_do_method(node, "set_cell_item", i, j, k, selected_palette, cursor_rot);
 				undo_redo->add_undo_method(node, "set_cell_item", i, j, k, node->get_cell_item(i, j, k), node->get_cell_item_orientation(i, j, k));
 			}
 		}
@@ -712,42 +712,42 @@ void GridMapEditor::_set_display_mode(int p_mode) {
 
 	display_mode = p_mode;
 
-	update_pallete();
+	update_palette();
 }
 
-void GridMapEditor::update_pallete() {
-	int selected = theme_pallete->get_current();
+void GridMapEditor::update_palette() {
+	int selected = mesh_library_palette->get_current();
 
-	theme_pallete->clear();
+	mesh_library_palette->clear();
 	if (display_mode == DISPLAY_THUMBNAIL) {
-		theme_pallete->set_max_columns(0);
-		theme_pallete->set_icon_mode(ItemList::ICON_MODE_TOP);
+		mesh_library_palette->set_max_columns(0);
+		mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_TOP);
 	} else if (display_mode == DISPLAY_LIST) {
-		theme_pallete->set_max_columns(1);
-		theme_pallete->set_icon_mode(ItemList::ICON_MODE_LEFT);
+		mesh_library_palette->set_max_columns(1);
+		mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_LEFT);
 	}
 
 	float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64);
-	theme_pallete->set_fixed_icon_size(Size2(min_size, min_size));
-	theme_pallete->set_fixed_column_width(min_size * 3 / 2);
-	theme_pallete->set_max_text_lines(2);
+	mesh_library_palette->set_fixed_icon_size(Size2(min_size, min_size));
+	mesh_library_palette->set_fixed_column_width(min_size * 3 / 2);
+	mesh_library_palette->set_max_text_lines(2);
 
-	Ref<MeshLibrary> theme = node->get_theme();
+	Ref<MeshLibrary> mesh_library = node->get_mesh_library();
 
-	if (theme.is_null()) {
-		last_theme = NULL;
+	if (mesh_library.is_null()) {
+		last_mesh_library = NULL;
 		return;
 	}
 
 	Vector<int> ids;
-	ids = theme->get_item_list();
+	ids = mesh_library->get_item_list();
 
 	List<_CGMEItemSort> il;
 	for (int i = 0; i < ids.size(); i++) {
 
 		_CGMEItemSort is;
 		is.id = ids[i];
-		is.name = theme->get_item_name(ids[i]);
+		is.name = mesh_library->get_item_name(ids[i]);
 		il.push_back(is);
 	}
 	il.sort();
@@ -757,28 +757,28 @@ void GridMapEditor::update_pallete() {
 	for (List<_CGMEItemSort>::Element *E = il.front(); E; E = E->next()) {
 		int id = E->get().id;
 
-		theme_pallete->add_item("");
+		mesh_library_palette->add_item("");
 
-		String name = theme->get_item_name(id);
-		Ref<Texture> preview = theme->get_item_preview(id);
+		String name = mesh_library->get_item_name(id);
+		Ref<Texture> preview = mesh_library->get_item_preview(id);
 
 		if (!preview.is_null()) {
-			theme_pallete->set_item_icon(item, preview);
-			theme_pallete->set_item_tooltip(item, name);
+			mesh_library_palette->set_item_icon(item, preview);
+			mesh_library_palette->set_item_tooltip(item, name);
 		}
 		if (name != "") {
-			theme_pallete->set_item_text(item, name);
+			mesh_library_palette->set_item_text(item, name);
 		}
-		theme_pallete->set_item_metadata(item, id);
+		mesh_library_palette->set_item_metadata(item, id);
 
 		item++;
 	}
 
 	if (selected != -1) {
-		theme_pallete->select(selected);
+		mesh_library_palette->select(selected);
 	}
 
-	last_theme = theme.operator->();
+	last_mesh_library = mesh_library.operator->();
 }
 
 void GridMapEditor::edit(GridMap *p_gridmap) {
@@ -805,7 +805,7 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
 		return;
 	}
 
-	update_pallete();
+	update_palette();
 
 	set_process(true);
 
@@ -914,7 +914,7 @@ void GridMapEditor::_notification(int p_what) {
 	switch (p_what) {
 
 		case NOTIFICATION_ENTER_TREE: {
-			theme_pallete->connect("item_selected", this, "_item_selected_cbk");
+			mesh_library_palette->connect("item_selected", this, "_item_selected_cbk");
 			for (int i = 0; i < 3; i++) {
 
 				grid[i] = VS::get_singleton()->mesh_create();
@@ -959,9 +959,9 @@ void GridMapEditor::_notification(int p_what) {
 				}
 				grid_xform = xf;
 			}
-			Ref<MeshLibrary> cgmt = node->get_theme();
-			if (cgmt.operator->() != last_theme)
-				update_pallete();
+			Ref<MeshLibrary> cgmt = node->get_mesh_library();
+			if (cgmt.operator->() != last_mesh_library)
+				update_palette();
 
 			if (lock_view) {
 
@@ -994,10 +994,10 @@ void GridMapEditor::_update_cursor_instance() {
 		VisualServer::get_singleton()->free(cursor_instance);
 	cursor_instance = RID();
 
-	if (selected_pallete >= 0) {
+	if (selected_palette >= 0) {
 
-		if (node && !node->get_theme().is_null()) {
-			Ref<Mesh> mesh = node->get_theme()->get_item_mesh(selected_pallete);
+		if (node && !node->get_mesh_library().is_null()) {
+			Ref<Mesh> mesh = node->get_mesh_library()->get_item_mesh(selected_palette);
 			if (!mesh.is_null() && mesh->get_rid().is_valid()) {
 
 				cursor_instance = VisualServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world()->get_scenario());
@@ -1008,7 +1008,7 @@ void GridMapEditor::_update_cursor_instance() {
 }
 
 void GridMapEditor::_item_selected_cbk(int idx) {
-	selected_pallete = theme_pallete->get_item_metadata(idx);
+	selected_palette = mesh_library_palette->get_item_metadata(idx);
 
 	_update_cursor_instance();
 }
@@ -1146,9 +1146,9 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
 
 	display_mode = DISPLAY_THUMBNAIL;
 
-	theme_pallete = memnew(ItemList);
-	add_child(theme_pallete);
-	theme_pallete->set_v_size_flags(SIZE_EXPAND_FILL);
+	mesh_library_palette = memnew(ItemList);
+	add_child(mesh_library_palette);
+	mesh_library_palette->set_v_size_flags(SIZE_EXPAND_FILL);
 
 	edit_axis = Vector3::AXIS_Y;
 	edit_floor[0] = -1;
@@ -1156,7 +1156,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
 	edit_floor[2] = -1;
 
 	cursor_visible = false;
-	selected_pallete = -1;
+	selected_palette = -1;
 	lock_view = false;
 	cursor_rot = 0;
 	last_mouseover = Vector3(-1, -1, -1);
diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h
index 7c5feda125d..c6e3eb87e5b 100644
--- a/modules/gridmap/grid_map_editor_plugin.h
+++ b/modules/gridmap/grid_map_editor_plugin.h
@@ -97,7 +97,7 @@ class GridMapEditor : public VBoxContainer {
 	List<SetItem> set_items;
 
 	GridMap *node;
-	MeshLibrary *last_theme;
+	MeshLibrary *last_mesh_library;
 	ClipMode clip_mode;
 
 	bool lock_view;
@@ -141,7 +141,7 @@ class GridMapEditor : public VBoxContainer {
 	Vector3 last_mouseover;
 
 	int display_mode;
-	int selected_pallete;
+	int selected_palette;
 	int cursor_rot;
 
 	enum Menu {
@@ -185,9 +185,9 @@ class GridMapEditor : public VBoxContainer {
 	void update_grid();
 	void _configure();
 	void _menu_option(int);
-	void update_pallete();
+	void update_palette();
 	void _set_display_mode(int p_mode);
-	ItemList *theme_pallete;
+	ItemList *mesh_library_palette;
 	void _item_selected_cbk(int idx);
 	void _update_cursor_transform();
 	void _update_cursor_instance();
@@ -207,7 +207,6 @@ class GridMapEditor : public VBoxContainer {
 	bool do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click);
 
 	friend class GridMapEditorPlugin;
-	Panel *theme_panel;
 
 protected:
 	void _notification(int p_what);