Don't crash when texture param is null

This commit is contained in:
Marc Gilleron 2021-12-17 15:56:41 +00:00
parent 58712e96ae
commit 5c3b92e94f

View File

@ -37,6 +37,8 @@
#include "editor/editor_node.h"
void ResourceImporterTexture::_texture_reimport_roughness(const Ref<StreamTexture2D> &p_tex, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_channel) {
ERR_FAIL_COND(p_tex.is_null());
MutexLock lock(singleton->mutex);
StringName path = p_tex->get_path();
@ -51,6 +53,8 @@ void ResourceImporterTexture::_texture_reimport_roughness(const Ref<StreamTextur
}
void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture2D> &p_tex) {
ERR_FAIL_COND(p_tex.is_null());
MutexLock lock(singleton->mutex);
StringName path = p_tex->get_path();
@ -63,6 +67,8 @@ void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture2D> &p
}
void ResourceImporterTexture::_texture_reimport_normal(const Ref<StreamTexture2D> &p_tex) {
ERR_FAIL_COND(p_tex.is_null());
MutexLock lock(singleton->mutex);
StringName path = p_tex->get_path();