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[Tree] Improve navigation with row select mode
Allows navigating with the `ui_left/right` actions when selecting rows, fixing a navigation inconsistency
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@ -3468,29 +3468,37 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
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accept_event();
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}
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if (!selected_item || select_mode == SELECT_ROW || selected_col > (columns.size() - 1)) {
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if (!selected_item || selected_col > (columns.size() - 1)) {
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return;
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}
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if (k.is_valid() && k->is_shift_pressed()) {
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selected_item->set_collapsed_recursive(false);
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} else {
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} else if (select_mode != SELECT_ROW) {
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_go_right();
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} else if (selected_item->get_first_child() != nullptr && selected_item->is_collapsed()) {
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selected_item->set_collapsed(false);
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} else {
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_go_down();
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}
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} else if (p_event->is_action("ui_left") && p_event->is_pressed()) {
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if (!cursor_can_exit_tree) {
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accept_event();
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}
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if (!selected_item || select_mode == SELECT_ROW || selected_col < 0) {
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if (!selected_item || selected_col < 0) {
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return;
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}
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if (k.is_valid() && k->is_shift_pressed()) {
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selected_item->set_collapsed_recursive(true);
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} else {
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} else if (select_mode != SELECT_ROW) {
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_go_left();
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} else if (selected_item->get_first_child() != nullptr && !selected_item->is_collapsed()) {
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selected_item->set_collapsed(true);
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} else {
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_go_up();
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}
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} else if (p_event->is_action("ui_up") && p_event->is_pressed() && !is_command) {
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if (!cursor_can_exit_tree) {
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accept_event();
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